Fixed macosx audio initialization (passed wrong struct to CoreAudio).

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402065
This commit is contained in:
Ryan C. Gordon 2006-09-02 21:50:04 +00:00
parent 0d6e6d5c9c
commit bf2a2d714d

View file

@ -195,7 +195,7 @@ Core_CloseAudio(_THIS)
#define CHECK_RESULT(msg) \
if (result != noErr) { \
SDL_SetError("Failed to start CoreAudio: " msg); \
SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \
return -1; \
}
@ -281,7 +281,7 @@ Core_OpenAudio(_THIS, SDL_AudioSpec * spec)
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input,
0,
&desc, sizeof (desc));
&strdesc, sizeof (strdesc));
CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)")
/* Set the audio callback */
callback.inputProc = audioCallback;