Make the globals static so they're initialized to zero.

This commit is contained in:
Sam Lantinga 2011-03-09 14:47:37 -08:00
parent ca4b8205c8
commit bf7ca0d601

View file

@ -45,12 +45,12 @@
#define VERBOSE SDL_FALSE
SDL_Window *window;
SDL_Event events[EVENT_BUF_SIZE];
int eventWrite;
static SDL_Window *window;
static SDL_Event events[EVENT_BUF_SIZE];
static int eventWrite;
int colors[7] = {0xFF,0xFF00,0xFF0000,0xFFFF00,0x00FFFF,0xFF00FF,0xFFFFFF};
static int colors[7] = {0xFF,0xFF00,0xFF0000,0xFFFF00,0x00FFFF,0xFF00FF,0xFFFFFF};
typedef struct {
float x,y;
@ -61,7 +61,7 @@ typedef struct {
Point p;
} Knob;
Knob knob;
static Knob knob;
void handler (int sig)
{