Implemented SDL_GetAbsoluteMouseState().

X11 only for now, but this should be doable on every platform, I think.
This commit is contained in:
Ryan C. Gordon 2014-06-05 00:03:33 -04:00
parent 0c8f5f80b1
commit c076f51669
7 changed files with 101 additions and 0 deletions

View file

@ -614,3 +614,4 @@ SDL_DYNAPI_PROC(int,SDL_WinRTRunApp,(int a, char **b, void *c),(a,b,c),return)
#endif
SDL_DYNAPI_PROC(int,SDL_CaptureMouse,(SDL_bool a),(a),return)
SDL_DYNAPI_PROC(int,SDL_SetWindowHitTest,(SDL_Window *a, SDL_HitTest b, void *c),(a,b,c),return)
SDL_DYNAPI_PROC(Uint32,SDL_GetAbsoluteMouseState,(int *a, int *b),(a,b),return)