Minimized functionality of gestureSDLTest.

This commit is contained in:
Jim Grandpre 2010-08-03 00:18:00 -04:00
parent a4c4851398
commit c219144751
2 changed files with 12 additions and 24 deletions

View file

@ -117,17 +117,12 @@ static int SaveTemplate(DollarTemplate *templ, SDL_RWops * src) {
int i;
//No Longer storing the Hash, rehash on load
//fprintf(fp,"%lu ",templ->hash);
//if(SDL_RWops.write(src,&(templ->hash),sizeof(templ->hash),1) != 1) return 0;
/*
for(i = 0;i < DOLLARNPOINTS;i++) {
fprintf(fp,"%i %i ",(int)templ->path[i].x,(int)templ->path[i].y);
}
fprintf(fp,"\n");
*/
if(SDL_RWwrite(src,templ->path,sizeof(templ->path[0]),DOLLARNPOINTS) != DOLLARNPOINTS) return 0;
if(SDL_RWwrite(src,templ->path,
sizeof(templ->path[0]),DOLLARNPOINTS) != DOLLARNPOINTS)
return 0;
return 1;
}
@ -499,7 +494,7 @@ void SDL_GestureProcessEvent(SDL_Event* event)
j = -1;
break;
}
else {
else if(event->type == SDL_FINGERMOTION) {
float dx = x - inTouch->gestureLast[j].f.p.x;
float dy = y - inTouch->gestureLast[j].f.p.y;
DollarPath* path = &inTouch->gestureLast[j].dollarPath;