Fixed doxygen warnings and corrected documentation in header files.
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24fc22545b
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c2d84dbad6
3 changed files with 7 additions and 8 deletions
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@ -462,7 +462,7 @@ typedef struct SDL_OSEvent
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*/
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*/
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typedef struct SDL_UserEvent
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typedef struct SDL_UserEvent
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{
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{
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Uint32 type; /**< ::SDL_USEREVENT through ::SDL_NUMEVENTS-1 */
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Uint32 type; /**< ::SDL_USEREVENT through ::SDL_LASTEVENT-1 */
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Uint32 timestamp;
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Uint32 timestamp;
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Uint32 windowID; /**< The associated window if any */
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Uint32 windowID; /**< The associated window if any */
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Sint32 code; /**< User defined event code */
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Sint32 code; /**< User defined event code */
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@ -642,7 +642,7 @@ typedef int (SDLCALL * SDL_EventFilter) (void *userdata, SDL_Event * event);
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* \warning Be very careful of what you do in the event filter function, as
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* \warning Be very careful of what you do in the event filter function, as
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* it may run in a different thread!
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* it may run in a different thread!
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*
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*
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* There is one caveat when dealing with the ::SDL_QUITEVENT event type. The
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* There is one caveat when dealing with the ::SDL_QuitEvent event type. The
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* event filter is only called when the window manager desires to close the
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* event filter is only called when the window manager desires to close the
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* application window. If the event filter returns 1, then the window will
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* application window. If the event filter returns 1, then the window will
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* be closed, otherwise the window will remain open if possible.
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* be closed, otherwise the window will remain open if possible.
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@ -1052,8 +1052,7 @@ extern DECLSPEC void SDLCALL SDL_HapticDestroyEffect(SDL_Haptic * haptic,
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*
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*
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* \param haptic Haptic device to query the effect status on.
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* \param haptic Haptic device to query the effect status on.
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* \param effect Identifier of the effect to query its status.
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* \param effect Identifier of the effect to query its status.
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* \return 0 if it isn't playing, ::SDL_HAPTIC_PLAYING if it is playing
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* \return 0 if it isn't playing, 1 if it is playing or -1 on error.
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* or -1 on error.
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*
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*
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* \sa SDL_HapticRunEffect
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* \sa SDL_HapticRunEffect
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* \sa SDL_HapticStopEffect
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* \sa SDL_HapticStopEffect
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@ -1067,8 +1066,8 @@ extern DECLSPEC int SDLCALL SDL_HapticGetEffectStatus(SDL_Haptic * haptic,
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* Device must support the ::SDL_HAPTIC_GAIN feature.
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* Device must support the ::SDL_HAPTIC_GAIN feature.
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*
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*
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* The user may specify the maximum gain by setting the environment variable
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* The user may specify the maximum gain by setting the environment variable
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* ::SDL_HAPTIC_GAIN_MAX which should be between 0 and 100. All calls to
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* SDL_HAPTIC_GAIN_MAX which should be between 0 and 100. All calls to
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* SDL_HapticSetGain() will scale linearly using ::SDL_HAPTIC_GAIN_MAX as the
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* SDL_HapticSetGain() will scale linearly using SDL_HAPTIC_GAIN_MAX as the
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* maximum.
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* maximum.
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*
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*
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* \param haptic Haptic device to set the gain on.
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* \param haptic Haptic device to set the gain on.
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@ -22,7 +22,7 @@
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/**
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/**
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* \file SDL_surface.h
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* \file SDL_surface.h
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*
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*
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* Header file for ::SDL_surface definition and management functions.
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* Header file for ::SDL_Surface definition and management functions.
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*/
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*/
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#ifndef _SDL_surface_h
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#ifndef _SDL_surface_h
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@ -43,7 +43,7 @@ extern "C" {
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/**
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/**
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* \name Surface flags
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* \name Surface flags
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*
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*
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* These are the currently supported flags for the ::SDL_surface.
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* These are the currently supported flags for the ::SDL_Surface.
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*
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*
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* \internal
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* \internal
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* Used internally (read-only).
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* Used internally (read-only).
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