Use consistent identifiers for the various platforms we support.

Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401406
This commit is contained in:
Sam Lantinga 2006-02-21 08:46:50 +00:00
parent 14ec0fcc7b
commit c36118165e
502 changed files with 974 additions and 219 deletions

View file

@ -45,7 +45,7 @@ struct SDL_Thread;
typedef struct SDL_Thread SDL_Thread;
/* Create a thread */
#if defined(_WIN32) || defined(__OS2__)
#if defined(__WIN32__) || defined(__OS2__)
/*
We compile SDL into a DLL on OS/2. This means, that it's the DLL which
creates a new thread for the calling process with the SDL_CreateThread()