Use consistent identifiers for the various platforms we support.

Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401406
This commit is contained in:
Sam Lantinga 2006-02-21 08:46:50 +00:00
parent 14ec0fcc7b
commit c36118165e
502 changed files with 974 additions and 219 deletions

View file

@ -19,10 +19,11 @@
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* Get the name of the audio device we use for output */
#if defined(unix) || defined(__unix__) || defined(__riscos__)
#if SDL_AUDIO_DRIVER_OPENBSD || SDL_AUDIO_DRIVER_OSS || SDL_AUDIO_DRIVER_SUNAUDIO
#include <fcntl.h>
#include <sys/types.h>
@ -32,7 +33,7 @@
#include "SDL_audiodev_c.h"
#ifndef _PATH_DEV_DSP
#if defined(__NetBSD__) || defined(__OpenBSD__)
#if defined(__NETBSD__) || defined(__OPENBSD__)
#define _PATH_DEV_DSP "/dev/audio"
#else
#define _PATH_DEV_DSP "/dev/dsp"
@ -95,7 +96,7 @@ int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
return(audio_fd);
}
#elif defined(_AIX)
#elif SDL_AUDIO_DRIVER_PAUD
/* Get the name of the audio device we use for output */
@ -175,4 +176,4 @@ int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
return -1;
}
#endif /* UNIX system */
#endif /* Audio driver selection */