Use consistent identifiers for the various platforms we support.

Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401406
This commit is contained in:
Sam Lantinga 2006-02-21 08:46:50 +00:00
parent 14ec0fcc7b
commit c36118165e
502 changed files with 974 additions and 219 deletions

View file

@ -19,6 +19,7 @@
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_video.h"
#include "SDL_endian.h"
@ -32,7 +33,7 @@
#include <altivec.h>
#endif
#define assert(X)
#ifdef MACOSX
#ifdef __MACOSX__
#include <sys/sysctl.h>
static size_t GetL3CacheSize( void )
{
@ -52,9 +53,9 @@ static size_t GetL3CacheSize( void )
/* XXX: Just guess G4 */
return 2097152;
}
#endif /* MACOSX */
#endif /* __MACOSX__ */
#if ((defined MACOSX) && (__GNUC__ < 4))
#if (defined(__MACOSX__) && (__GNUC__ < 4))
#define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \
(vector unsigned char) ( a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p )
#define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \