Final merge of Google Summer of Code 2008 work...

Bring SDL to iPhone and iPod Touch
by Holmes Futrell, mentored by Sam Lantinga

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403222
This commit is contained in:
Sam Lantinga 2008-10-04 06:46:59 +00:00
parent 338ff54f1e
commit c6ac35a2bb
113 changed files with 27686 additions and 22 deletions

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@ -30,6 +30,8 @@
#include "SDL_config_nintendods.h"
#elif defined(__DREAMCAST__)
#include "SDL_config_dreamcast.h"
#elif defined(__IPHONEOS__)
#include "SDL_config_iphoneos.h"
#elif defined(__MACOSX__)
#include "SDL_config_macosx.h"
#elif defined(__WIN32__)

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@ -0,0 +1,129 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_config_iphoneos_h
#define _SDL_config_iphoneos_h
#include "SDL_platform.h"
typedef signed char int8_t;
typedef unsigned char uint8_t;
typedef signed short int16_t;
typedef unsigned short uint16_t;
typedef signed int int32_t;
typedef unsigned int uint32_t;
typedef unsigned long uintptr_t;
/* enable iPhone keyboard support */
#define SDL_IPHONE_KEYBOARD 1
/* enable OpenGL ES */
#define SDL_VIDEO_OPENGL_ES 1
#define SDL_VIDEO_RENDER_OGL_ES 1
#define SDL_HAS_64BIT_TYPE 1
/* Enable various timer systems */
#define SDL_TIMER_UNIX 1
/* enable iPhone version of Core Audio driver */
#define SDL_AUDIO_DRIVER_COREAUDIOIPHONE 1
/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable Unix style SO loading */
#define SDL_LOADSO_DLOPEN 1
/* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */
#define SDL_CDROM_DISABLED 1
/*
Set max recognized G-force from acceleromter
See src/joystick/uikit/SDLUIAccelerationDelegate.m for notes on why this is needed
*/
#define SDL_IPHONE_MAX_GFORCE 5.0
/* Enable emulation of multiple mice through multi-touch */
#define SDL_IPHONE_MULTIPLE_MICE 1
/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
#define SDL_LOADSO_DISABLED 1
/* Supported video drivers */
#define SDL_VIDEO_DRIVER_UIKIT 1
#define SDL_VIDEO_DRIVER_DUMMY 1
/* Enable various threading systems */
#define SDL_THREAD_PTHREAD 1
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
#define HAVE_ALLOCA_H 1
#define HAVE_SYS_TYPES_H 1
#define HAVE_STDIO_H 1
#define STDC_HEADERS 1
#define HAVE_STRING_H 1
#define HAVE_INTTYPES_H 1
#define HAVE_STDINT_H 1
#define HAVE_CTYPE_H 1
#define HAVE_MATH_H 1
#define HAVE_SIGNAL_H 1
/* C library functions */
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ALLOCA 1
#define HAVE_GETENV 1
#define HAVE_PUTENV 1
#define HAVE_UNSETENV 1
#define HAVE_QSORT 1
#define HAVE_ABS 1
#define HAVE_BCOPY 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMCMP 1
#define HAVE_STRLEN 1
#define HAVE_STRLCPY 1
#define HAVE_STRLCAT 1
#define HAVE_STRDUP 1
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_STRTOL 1
#define HAVE_STRTOUL 1
#define HAVE_STRTOLL 1
#define HAVE_STRTOULL 1
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE_STRCASECMP 1
#define HAVE_STRNCASECMP 1
#define HAVE_SSCANF 1
#define HAVE_SNPRINTF 1
#define HAVE_VSNPRINTF 1
#define HAVE_SIGACTION 1
#define HAVE_SETJMP 1
#define HAVE_NANOSLEEP 1
#endif /* _SDL_config_iphoneos_h */

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@ -29,7 +29,7 @@
#if defined(__WIN32__) || \
(defined(__MWERKS__) && !defined(__BEOS__)) || \
defined(__SYMBIAN32__)
defined(__SYMBIAN32__) || defined(__IPHONEOS__)
#ifdef __cplusplus
#define C_LINKAGE "C"

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@ -79,14 +79,14 @@ extern DECLSPEC char *SDLCALL SDL_GetMouseName(int index);
extern DECLSPEC int SDLCALL SDL_SelectMouse(int index);
/**
* \fn SDL_WindowID SDL_GetMouseFocusWindow(void)
* \fn SDL_WindowID SDL_GetMouseFocusWindow(int index)
*
* \brief Get the window which currently has focus for the currently selected mouse.
*/
extern DECLSPEC SDL_WindowID SDLCALL SDL_GetMouseFocusWindow(int index);
/**
* \fn int SDL_SetRelativeMouseMode(SDL_bool enabled)
* \fn int SDL_SetRelativeMouseMode(int index, SDL_bool enabled)
*
* \brief Set relative mouse mode for the currently selected mouse.
*
@ -107,7 +107,7 @@ extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(int index,
SDL_bool enabled);
/**
* \fn SDL_bool SDL_GetRelativeMouseMode()
* \fn SDL_bool SDL_GetRelativeMouseMode(int index)
*
* \brief Query whether relative mouse mode is enabled for the currently selected mouse.
*
@ -116,7 +116,7 @@ extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(int index,
extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(int index);
/**
* \fn Uint8 SDL_GetMouseState(int *x, int *y)
* \fn Uint8 SDL_GetMouseState(int index, int *x, int *y)
*
* \brief Retrieve the current state of the currently selected mouse.
*
@ -128,7 +128,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(int index);
extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int index, int *x, int *y);
/**
* \fn Uint8 SDL_GetRelativeMouseState(int *x, int *y)
* \fn Uint8 SDL_GetRelativeMouseState(int index, int *x, int *y)
*
* \brief Retrieve the state of the currently selected mouse.
*

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@ -36,6 +36,9 @@ extern "C"
{
#endif
#ifdef __IPHONEOS__
#include <OpenGLES/ES1/gl.h> /* Header File For The OpenGL ES Library */
#endif
#ifndef APIENTRY
#define APIENTRY

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@ -57,13 +57,30 @@
#undef __LINUX__
#define __LINUX__ 1
#endif
#if defined(__APPLE__)
/* lets us know what version of Mac OS X we're compiling on */
#include "AvailabilityMacros.h"
#ifdef MAC_OS_X_VERSION_10_3
#include "targetconditionals.h" /* this header is in 10.3 or later */
#if TARGET_OS_IPHONE
/* if compiling for iPhone */
#undef __IPHONEOS__
#define __IPHONEOS__ 1
#undef __MACOSX__
#else
/* if not compiling for iPhone */
#undef __MACOSX__
#define __MACOSX__ 1
#endif /* TARGET_OS_IPHONE */
#else
/* if earlier verion of Mac OS X than version 10.3 */
#undef __MACOSX__
#define __MACOSX__ 1
#elif defined(macintosh)
#undef __MACOS__
#define __MACOS__ 1
#endif
#endif /* defined(__APPLE__) */
#if defined(__NetBSD__)
#undef __NETBSD__
#define __NETBSD__ 1