Final merge of Google Summer of Code 2008 work...
Bring SDL to iPhone and iPod Touch by Holmes Futrell, mentored by Sam Lantinga --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403222
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113 changed files with 27686 additions and 22 deletions
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@ -79,14 +79,14 @@ extern DECLSPEC char *SDLCALL SDL_GetMouseName(int index);
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extern DECLSPEC int SDLCALL SDL_SelectMouse(int index);
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/**
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* \fn SDL_WindowID SDL_GetMouseFocusWindow(void)
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* \fn SDL_WindowID SDL_GetMouseFocusWindow(int index)
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*
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* \brief Get the window which currently has focus for the currently selected mouse.
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*/
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extern DECLSPEC SDL_WindowID SDLCALL SDL_GetMouseFocusWindow(int index);
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/**
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* \fn int SDL_SetRelativeMouseMode(SDL_bool enabled)
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* \fn int SDL_SetRelativeMouseMode(int index, SDL_bool enabled)
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*
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* \brief Set relative mouse mode for the currently selected mouse.
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*
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@ -107,7 +107,7 @@ extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(int index,
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SDL_bool enabled);
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/**
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* \fn SDL_bool SDL_GetRelativeMouseMode()
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* \fn SDL_bool SDL_GetRelativeMouseMode(int index)
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*
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* \brief Query whether relative mouse mode is enabled for the currently selected mouse.
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*
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@ -116,7 +116,7 @@ extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(int index,
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extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(int index);
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/**
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* \fn Uint8 SDL_GetMouseState(int *x, int *y)
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* \fn Uint8 SDL_GetMouseState(int index, int *x, int *y)
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*
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* \brief Retrieve the current state of the currently selected mouse.
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*
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@ -128,7 +128,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(int index);
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extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int index, int *x, int *y);
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/**
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* \fn Uint8 SDL_GetRelativeMouseState(int *x, int *y)
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* \fn Uint8 SDL_GetRelativeMouseState(int index, int *x, int *y)
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*
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* \brief Retrieve the state of the currently selected mouse.
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*
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