Final merge of Google Summer of Code 2008 work...

Bring SDL to iPhone and iPod Touch
by Holmes Futrell, mentored by Sam Lantinga

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403222
This commit is contained in:
Sam Lantinga 2008-10-04 06:46:59 +00:00
parent 338ff54f1e
commit c6ac35a2bb
113 changed files with 27686 additions and 22 deletions

View file

@ -521,15 +521,19 @@ SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags)
SDL_VideoTexture =
SDL_CreateTexture(desired_format, SDL_TEXTUREACCESS_STREAMING, width,
height);
if (!SDL_VideoTexture) {
SDL_VideoTexture =
SDL_CreateTexture(SDL_PIXELFORMAT_RGB888,
SDL_CreateTexture(SDL_PIXELFORMAT_ABGR8888,
SDL_TEXTUREACCESS_STREAMING, width, height);
}
if (!SDL_VideoTexture) {
return NULL;
}
SDL_SetTextureBlendMode(SDL_VideoTexture, SDL_TEXTUREBLENDMODE_NONE);
/* Create the screen surface */
SDL_VideoSurface = CreateVideoSurface(SDL_VideoTexture);
if (!SDL_VideoSurface) {