Removed a little redundancy in the naming
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404242
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1cd715e9db
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2 changed files with 7 additions and 8 deletions
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@ -413,12 +413,11 @@ extern int SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_D
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extern int SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode);
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extern int SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode);
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extern SDL_DisplayMode * SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode, SDL_DisplayMode * closest);
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extern SDL_DisplayMode * SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode, SDL_DisplayMode * closest);
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extern int SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode);
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extern int SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode);
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extern int SDL_SetDisplayPaletteForDisplay(SDL_VideoDisplay * display, const SDL_Color * colors, int firstcolor, int ncolors);
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extern int SDL_SetPaletteForDisplay(SDL_VideoDisplay * display, const SDL_Color * colors, int firstcolor, int ncolors);
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extern int SDL_GetDisplayPaletteForDisplay(SDL_VideoDisplay * display, SDL_Color * colors, int firstcolor, int ncolors);
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extern int SDL_GetPaletteForDisplay(SDL_VideoDisplay * display, SDL_Color * colors, int firstcolor, int ncolors);
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extern void SDL_AddRenderDriver(SDL_VideoDisplay *display, const SDL_RenderDriver * driver);
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extern int SDL_SetGammaRampForDisplay(SDL_VideoDisplay * display, const Uint16 * red, const Uint16 * green, const Uint16 * blue);
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extern int SDL_SetGammaRampForDisplay(SDL_VideoDisplay * display, const Uint16 * red, const Uint16 * green, const Uint16 * blue);
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extern int SDL_GetGammaRampForDisplay(SDL_VideoDisplay * display, Uint16 * red, Uint16 * green, Uint16 * blue);
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extern int SDL_GetGammaRampForDisplay(SDL_VideoDisplay * display, Uint16 * red, Uint16 * green, Uint16 * blue);
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extern void SDL_AddRenderDriver(SDL_VideoDisplay *display, const SDL_RenderDriver * driver);
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extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags);
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extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags);
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extern SDL_Window *SDL_GetWindowFromID(SDL_WindowID windowID);
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extern SDL_Window *SDL_GetWindowFromID(SDL_WindowID windowID);
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@ -720,7 +720,7 @@ SDL_GetWindowDisplayMode(SDL_WindowID windowID, SDL_DisplayMode * mode)
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}
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}
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int
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int
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SDL_SetDisplayPaletteForDisplay(SDL_VideoDisplay * display, const SDL_Color * colors, int firstcolor, int ncolors)
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SDL_SetPaletteForDisplay(SDL_VideoDisplay * display, const SDL_Color * colors, int firstcolor, int ncolors)
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{
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{
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SDL_Palette *palette;
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SDL_Palette *palette;
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int status = 0;
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int status = 0;
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@ -747,11 +747,11 @@ SDL_SetDisplayPalette(const SDL_Color * colors, int firstcolor, int ncolors)
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SDL_UninitializedVideo();
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SDL_UninitializedVideo();
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return -1;
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return -1;
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}
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}
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return SDL_SetDisplayPaletteForDisplay(&SDL_CurrentDisplay, colors, firstcolor, ncolors);
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return SDL_SetPaletteForDisplay(&SDL_CurrentDisplay, colors, firstcolor, ncolors);
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}
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}
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int
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int
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SDL_GetDisplayPaletteForDisplay(SDL_VideoDisplay * display, SDL_Color * colors, int firstcolor, int ncolors)
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SDL_GetPaletteForDisplay(SDL_VideoDisplay * display, SDL_Color * colors, int firstcolor, int ncolors)
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{
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{
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SDL_Palette *palette;
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SDL_Palette *palette;
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@ -778,7 +778,7 @@ SDL_GetDisplayPalette(SDL_Color * colors, int firstcolor, int ncolors)
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SDL_UninitializedVideo();
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SDL_UninitializedVideo();
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return -1;
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return -1;
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}
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}
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return SDL_GetDisplayPaletteForDisplay(&SDL_CurrentDisplay, colors, firstcolor, ncolors);
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return SDL_GetPaletteForDisplay(&SDL_CurrentDisplay, colors, firstcolor, ncolors);
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}
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}
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SDL_WindowID
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SDL_WindowID
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