Added MacOS X CD-ROM audio support (thanks Max and Darrell)
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40614
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12 changed files with 2287 additions and 5 deletions
69
src/cdrom/macosx/CDPlayer.h
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69
src/cdrom/macosx/CDPlayer.h
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#ifndef __CDPlayer__H__
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#define __CDPlayer__H__ 1
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#include <CoreFoundation/CoreFoundation.h>
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#include <Carbon/Carbon.h>
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#include <AudioUnit/AudioUnit.h>
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#include <AudioToolbox/AudioToolbox.h>
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#include <SDL.h>
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#include <string.h>
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#include <unistd.h> // for usleep
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef void (*CDPlayerCompletionProc)(SDL_CD *cdrom) ;
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void Lock ();
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void Unlock();
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int LoadFile (const FSRef *ref, int startFrame, int endFrame); // pass -1 to do nothing
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int ReleaseFile ();
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int PlayFile ();
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int PauseFile ();
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void SetCompletionProc (CDPlayerCompletionProc proc, SDL_CD *cdrom);
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int ReadTOCData (FSVolumeRefNum theVolume, SDL_CD *theCD);
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int ListTrackFiles (FSVolumeRefNum theVolume, FSRef *trackFiles, int numTracks);
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int DetectAudioCDVolumes (FSVolumeRefNum *volumes, int numVolumes);
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int GetCurrentFrame ();
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#ifdef __cplusplus
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};
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#endif
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#endif /* __CD_Player__H__ */
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