WinRT: patched to compile
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@ -146,6 +146,9 @@ has the same problem.)
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char *
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char *
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WIN_LookupAudioDeviceName(const WCHAR *name, const GUID *guid)
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WIN_LookupAudioDeviceName(const WCHAR *name, const GUID *guid)
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{
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{
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#if __WINRT__
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return WIN_StringToUTF8(name); /* No registry access on WinRT/UWP, go with what we've got. */
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#else
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static const GUID nullguid = { 0 };
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static const GUID nullguid = { 0 };
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const unsigned char *ptr;
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const unsigned char *ptr;
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char keystr[128];
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char keystr[128];
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@ -196,6 +199,7 @@ WIN_LookupAudioDeviceName(const WCHAR *name, const GUID *guid)
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retval = WIN_StringToUTF8(strw);
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retval = WIN_StringToUTF8(strw);
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SDL_free(strw);
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SDL_free(strw);
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return retval ? retval : WIN_StringToUTF8(name);
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return retval ? retval : WIN_StringToUTF8(name);
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#endif /* if __WINRT__ / else */
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}
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}
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#endif /* __WIN32__ || __WINRT__ */
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#endif /* __WIN32__ || __WINRT__ */
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