Renamed SDLKey and SDLMod for consistency
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12 changed files with 35 additions and 33 deletions
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@ -34,10 +34,10 @@ extern int SDL_KeyboardInit(void);
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extern void SDL_ResetKeyboard(void);
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/* Get the default keymap */
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extern void SDL_GetDefaultKeymap(SDLKey * keymap);
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extern void SDL_GetDefaultKeymap(SDL_Key * keymap);
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/* Set the mapping of scancode to key codes */
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extern void SDL_SetKeymap(int start, SDLKey * keys, int length);
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extern void SDL_SetKeymap(int start, SDL_Key * keys, int length);
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/* Set a platform-dependent key name, overriding the default platform-agnostic
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name. Encoded as UTF-8. The string is not copied, thus the pointer given to
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