Renamed SDLKey and SDLMod for consistency

This commit is contained in:
Sam Lantinga 2011-02-07 09:42:08 -08:00
parent 76a24d278d
commit cc52151bca
12 changed files with 35 additions and 33 deletions

View file

@ -34,10 +34,10 @@ extern int SDL_KeyboardInit(void);
extern void SDL_ResetKeyboard(void);
/* Get the default keymap */
extern void SDL_GetDefaultKeymap(SDLKey * keymap);
extern void SDL_GetDefaultKeymap(SDL_Key * keymap);
/* Set the mapping of scancode to key codes */
extern void SDL_SetKeymap(int start, SDLKey * keys, int length);
extern void SDL_SetKeymap(int start, SDL_Key * keys, int length);
/* Set a platform-dependent key name, overriding the default platform-agnostic
name. Encoded as UTF-8. The string is not copied, thus the pointer given to