First shot at SDL_SetWindowDragAreas().
Only Cocoa implemented right now. --HG-- extra : amend_source : b178ad0ae25b933b284ed1bda89df750ddd27fb3
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#define SDL_WinRTGetFSPathUTF8 SDL_WinRTGetFSPathUTF8_REAL
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#define SDL_WinRTRunApp SDL_WinRTRunApp_REAL
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#define SDL_CaptureMouse SDL_CaptureMouse_REAL
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#define SDL_SetWindowDragAreas SDL_SetWindowDragAreas_REAL
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