First shot at SDL_SetWindowDragAreas().

Only Cocoa implemented right now.

--HG--
extra : amend_source : b178ad0ae25b933b284ed1bda89df750ddd27fb3
This commit is contained in:
Ryan C. Gordon 2014-05-27 01:27:42 -04:00
parent 5f9c366fe2
commit cce4ce44d4
11 changed files with 249 additions and 2 deletions

View file

@ -613,3 +613,4 @@ SDL_DYNAPI_PROC(const char*,SDL_WinRTGetFSPathUTF8,(SDL_WinRT_Path a),(a),return
SDL_DYNAPI_PROC(int,SDL_WinRTRunApp,(int a, char **b, void *c),(a,b,c),return)
#endif
SDL_DYNAPI_PROC(int,SDL_CaptureMouse,(SDL_bool a),(a),return)
SDL_DYNAPI_PROC(int,SDL_SetWindowDragAreas,(SDL_Window *a, const SDL_Rect *b, int c),(a,b,c),return)