Fixes from Dmitry Yakimov:
fixed bugs 159 and 160: + added threaded timers support ! fixed restoring sdl window focus (AV in windows message handler) ! disabled forgotten cdrom and joystick in config file. * disabled minimizing sdl window while loosing focus. PocketPC does not have a task bar, so it is an inconvenient and unusual behaviour for PPC users. + added WIN_Paint handler for GAPI ! fixed loosing focus while using GAPI videi driver + added TestTimer project * removed unnecessary macros (ENABLE_WINDIB ...) from projects --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401501
This commit is contained in:
parent
a5db090e59
commit
cd3a1db9db
7 changed files with 173 additions and 100 deletions
|
@ -30,10 +30,6 @@
|
|||
|
||||
#ifdef _WIN32_WCE
|
||||
#error This is WinCE. Please use src/timer/wince/SDL_systimer.c instead.
|
||||
|
||||
/* but if you really want to use this file, use these #defines... */
|
||||
#define USE_GETTICKCOUNT
|
||||
#define USE_SETTIMER
|
||||
#endif
|
||||
|
||||
#define TIME_WRAP_VALUE (~(DWORD)0)
|
||||
|
@ -111,62 +107,6 @@ void SDL_Delay(Uint32 ms)
|
|||
Sleep(ms);
|
||||
}
|
||||
|
||||
#ifdef USE_SETTIMER
|
||||
|
||||
static UINT WIN_timer;
|
||||
|
||||
int SDL_SYS_TimerInit(void)
|
||||
{
|
||||
return(0);
|
||||
}
|
||||
|
||||
void SDL_SYS_TimerQuit(void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
/* Forward declaration because this is called by the timer callback */
|
||||
int SDL_SYS_StartTimer(void);
|
||||
|
||||
static VOID CALLBACK TimerCallbackProc(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime)
|
||||
{
|
||||
Uint32 ms;
|
||||
|
||||
ms = SDL_alarm_callback(SDL_alarm_interval);
|
||||
if ( ms != SDL_alarm_interval ) {
|
||||
KillTimer(NULL, idEvent);
|
||||
if ( ms ) {
|
||||
SDL_alarm_interval = ROUND_RESOLUTION(ms);
|
||||
SDL_SYS_StartTimer();
|
||||
} else {
|
||||
SDL_alarm_interval = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int SDL_SYS_StartTimer(void)
|
||||
{
|
||||
int retval;
|
||||
|
||||
WIN_timer = SetTimer(NULL, 0, SDL_alarm_interval, TimerCallbackProc);
|
||||
if ( WIN_timer ) {
|
||||
retval = 0;
|
||||
} else {
|
||||
retval = -1;
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
void SDL_SYS_StopTimer(void)
|
||||
{
|
||||
if ( WIN_timer ) {
|
||||
KillTimer(NULL, WIN_timer);
|
||||
WIN_timer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
#else /* !USE_SETTIMER */
|
||||
|
||||
/* Data to handle a single periodic alarm */
|
||||
static UINT timerID = 0;
|
||||
|
||||
|
@ -215,4 +155,3 @@ void SDL_SYS_StopTimer(void)
|
|||
return;
|
||||
}
|
||||
|
||||
#endif /* USE_SETTIMER */
|
||||
|
|
|
@ -25,6 +25,7 @@
|
|||
#include <windows.h>
|
||||
#include <mmsystem.h>
|
||||
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "../SDL_timer_c.h"
|
||||
|
||||
|
@ -91,53 +92,103 @@ void SDL_StartTicks(void)
|
|||
|
||||
static UINT WIN_timer;
|
||||
|
||||
#if ( _WIN32_WCE <= 420 )
|
||||
|
||||
static HANDLE timersThread = 0;
|
||||
static HANDLE timersQuitEvent = 0;
|
||||
|
||||
DWORD TimersThreadProc(void *data)
|
||||
{
|
||||
while(WaitForSingleObject(timersQuitEvent, 10) == WAIT_TIMEOUT)
|
||||
{
|
||||
SDL_ThreadedTimerCheck();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int SDL_SYS_TimerInit(void)
|
||||
{
|
||||
return(0);
|
||||
// create a thread to process a threaded timers
|
||||
// SetTimer does not suit the needs because
|
||||
// TimerCallbackProc will be called only when WM_TIMER occured
|
||||
|
||||
timersQuitEvent = CreateEvent(0, TRUE, FALSE, 0);
|
||||
if( !timersQuitEvent )
|
||||
{
|
||||
SDL_SetError("Cannot create event for timers thread");
|
||||
return -1;
|
||||
}
|
||||
timersThread = CreateThread(NULL, 0, TimersThreadProc, 0, 0, 0);
|
||||
if( !timersThread )
|
||||
{
|
||||
SDL_SetError("Cannot create timers thread, check amount of RAM available");
|
||||
return -1;
|
||||
}
|
||||
SetThreadPriority(timersThread, THREAD_PRIORITY_HIGHEST);
|
||||
|
||||
return(SDL_SetTimerThreaded(1));
|
||||
}
|
||||
|
||||
void SDL_SYS_TimerQuit(void)
|
||||
{
|
||||
SetEvent(timersQuitEvent);
|
||||
if( WaitForSingleObject(timersThread, 2000) == WAIT_TIMEOUT )
|
||||
TerminateThread(timersThread, 0);
|
||||
CloseHandle(timersThread);
|
||||
CloseHandle(timersQuitEvent);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Forward declaration because this is called by the timer callback */
|
||||
int SDL_SYS_StartTimer(void);
|
||||
#else
|
||||
|
||||
static VOID CALLBACK TimerCallbackProc(HWND hwnd, UINT uMsg, UINT idEvent, DWORD dwTime)
|
||||
#pragma comment(lib, "mmtimer.lib")
|
||||
|
||||
/* Data to handle a single periodic alarm */
|
||||
static UINT timerID = 0;
|
||||
|
||||
static void CALLBACK HandleAlarm(UINT uID, UINT uMsg, DWORD dwUser,
|
||||
DWORD dw1, DWORD dw2)
|
||||
{
|
||||
Uint32 ms;
|
||||
|
||||
ms = SDL_alarm_callback(SDL_alarm_interval);
|
||||
if ( ms != SDL_alarm_interval ) {
|
||||
KillTimer(NULL, idEvent);
|
||||
if ( ms ) {
|
||||
SDL_alarm_interval = ROUND_RESOLUTION(ms);
|
||||
SDL_SYS_StartTimer();
|
||||
} else {
|
||||
SDL_alarm_interval = 0;
|
||||
}
|
||||
}
|
||||
SDL_ThreadedTimerCheck();
|
||||
}
|
||||
|
||||
|
||||
int SDL_SYS_TimerInit(void)
|
||||
{
|
||||
MMRESULT result;
|
||||
|
||||
/* Set timer resolution */
|
||||
result = timeBeginPeriod(TIMER_RESOLUTION);
|
||||
if ( result != TIMERR_NOERROR ) {
|
||||
SDL_SetError("Warning: Can't set %d ms timer resolution",
|
||||
TIMER_RESOLUTION);
|
||||
}
|
||||
/* Allow 10 ms of drift so we don't chew on CPU */
|
||||
timerID = timeSetEvent(TIMER_RESOLUTION,1,HandleAlarm,0,TIME_PERIODIC);
|
||||
if ( ! timerID ) {
|
||||
SDL_SetError("timeSetEvent() failed");
|
||||
return(-1);
|
||||
}
|
||||
return(SDL_SetTimerThreaded(1));
|
||||
}
|
||||
|
||||
void SDL_SYS_TimerQuit(void)
|
||||
{
|
||||
if ( timerID ) {
|
||||
timeKillEvent(timerID);
|
||||
}
|
||||
timeEndPeriod(TIMER_RESOLUTION);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
int SDL_SYS_StartTimer(void)
|
||||
{
|
||||
int retval;
|
||||
|
||||
WIN_timer = SetTimer(NULL, 0, SDL_alarm_interval, TimerCallbackProc);
|
||||
if ( WIN_timer ) {
|
||||
retval = 0;
|
||||
} else {
|
||||
retval = -1;
|
||||
}
|
||||
return retval;
|
||||
SDL_SetError("Internal logic error: WinCE uses threaded timer");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
void SDL_SYS_StopTimer(void)
|
||||
{
|
||||
if ( WIN_timer ) {
|
||||
KillTimer(NULL, WIN_timer);
|
||||
WIN_timer = 0;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue