diff --git a/src/audio/bsd/SDL_bsdaudio.c b/src/audio/bsd/SDL_bsdaudio.c index 546eba93f..7da1687ed 100644 --- a/src/audio/bsd/SDL_bsdaudio.c +++ b/src/audio/bsd/SDL_bsdaudio.c @@ -48,12 +48,6 @@ /* #define DEBUG_AUDIO_STREAM */ -static void -BSDAUDIO_Deinitialize(void) -{ -} - - static void BSDAUDIO_DetectDevices(int iscapture, SDL_AddAudioDevice addfn) { @@ -361,7 +355,6 @@ BSDAUDIO_Init(SDL_AudioDriverImpl * impl) impl->WaitDevice = BSDAUDIO_WaitDevice; impl->GetDeviceBuf = BSDAUDIO_GetDeviceBuf; impl->CloseDevice = BSDAUDIO_CloseDevice; - impl->Deinitialize = BSDAUDIO_Deinitialize; return 1; /* this audio target is available. */ } diff --git a/src/audio/dsp/SDL_dspaudio.c b/src/audio/dsp/SDL_dspaudio.c index 31688aa8c..0d3aeb09d 100644 --- a/src/audio/dsp/SDL_dspaudio.c +++ b/src/audio/dsp/SDL_dspaudio.c @@ -47,11 +47,6 @@ #include "../SDL_audiodev_c.h" #include "SDL_dspaudio.h" -static void -DSP_Deinitialize(void) -{ -} - static void DSP_DetectDevices(int iscapture) @@ -308,7 +303,6 @@ DSP_Init(SDL_AudioDriverImpl * impl) impl->PlayDevice = DSP_PlayDevice; impl->GetDeviceBuf = DSP_GetDeviceBuf; impl->CloseDevice = DSP_CloseDevice; - impl->Deinitialize = DSP_Deinitialize; return 1; /* this audio target is available. */ } diff --git a/src/audio/iphoneos/SDL_coreaudio_iphone.c b/src/audio/iphoneos/SDL_coreaudio_iphone.c index 0d67657a6..dcd3cd355 100644 --- a/src/audio/iphoneos/SDL_coreaudio_iphone.c +++ b/src/audio/iphoneos/SDL_coreaudio_iphone.c @@ -29,11 +29,6 @@ #define DEBUG_COREAUDIO 0 -static void -COREAUDIO_Deinitialize(void) -{ -} - /* The CoreAudio callback */ static OSStatus outputCallback(void *inRefCon, @@ -320,7 +315,6 @@ COREAUDIO_Init(SDL_AudioDriverImpl * impl) /* Set the function pointers */ impl->OpenDevice = COREAUDIO_OpenDevice; impl->CloseDevice = COREAUDIO_CloseDevice; - impl->Deinitialize = COREAUDIO_Deinitialize; impl->ProvidesOwnCallbackThread = 1; /* added for iPhone */ diff --git a/src/audio/macosx/SDL_coreaudio.c b/src/audio/macosx/SDL_coreaudio.c index d03176de0..542a1c9dd 100644 --- a/src/audio/macosx/SDL_coreaudio.c +++ b/src/audio/macosx/SDL_coreaudio.c @@ -172,13 +172,6 @@ COREAUDIO_DetectDevices(int iscapture, SDL_AddAudioDevice addfn) build_device_list(iscapture, addToDevList, addfn); } - -static void -COREAUDIO_Deinitialize(void) -{ -} - - /* The CoreAudio callback */ static OSStatus outputCallback(void *inRefCon, @@ -508,7 +501,6 @@ COREAUDIO_Init(SDL_AudioDriverImpl * impl) impl->DetectDevices = COREAUDIO_DetectDevices; impl->OpenDevice = COREAUDIO_OpenDevice; impl->CloseDevice = COREAUDIO_CloseDevice; - impl->Deinitialize = COREAUDIO_Deinitialize; impl->ProvidesOwnCallbackThread = 1; return 1; /* this audio target is available. */