Use the canonical glext.h on MacOS X as well (#define NO_SDL_GLEXT if you don't want this)

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40933
This commit is contained in:
Sam Lantinga 2004-08-20 22:32:05 +00:00
parent 26528307dc
commit ce19d347ff

View file

@ -34,19 +34,19 @@ static char rcsid =
#endif #endif
#include <windows.h> #include <windows.h>
#endif #endif
#ifndef NO_SDL_GLEXT
#define __glext_h_ /* Don't let gl.h include glext.h */
#endif
#if defined(__APPLE__) && defined(__MACH__) #if defined(__APPLE__) && defined(__MACH__)
#include <OpenGL/gl.h> /* Header File For The OpenGL Library */ #include <OpenGL/gl.h> /* Header File For The OpenGL Library */
#include <OpenGL/glu.h> /* Header File For The GLU Library */ #include <OpenGL/glu.h> /* Header File For The GLU Library */
#else #else
#ifndef NO_SDL_GLEXT
#define __glext_h_ /* Don't let gl.h include glext.h */
#endif
#include <GL/gl.h> /* Header File For The OpenGL Library */ #include <GL/gl.h> /* Header File For The OpenGL Library */
#include <GL/glu.h> /* Header File For The GLU Library */ #include <GL/glu.h> /* Header File For The GLU Library */
#endif
#ifndef NO_SDL_GLEXT #ifndef NO_SDL_GLEXT
#undef __glext_h_ #undef __glext_h_
#endif #endif
#endif
/* This file taken from "GLext.h" from the Jeff Molofee OpenGL tutorials. /* This file taken from "GLext.h" from the Jeff Molofee OpenGL tutorials.
It is included here because glext.h is not available on some systems. It is included here because glext.h is not available on some systems.