diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c index 51f032e87..1648db8d4 100755 --- a/src/render/SDL_render.c +++ b/src/render/SDL_render.c @@ -67,9 +67,6 @@ static const SDL_RenderDriver *render_drivers[] = { &SW_RenderDriver #endif /* !SDL_RENDER_DISABLED */ }; -/* If this triggers you may need to install OpenGL development environment */ -SDL_COMPILE_TIME_ASSERT(HAS_RENDER_DRIVERS, SDL_arraysize(render_drivers) > 0); - static char renderer_magic; static char texture_magic; diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index e4169e878..df8d103b4 100755 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -239,6 +239,7 @@ SDL_CreateWindowTexture(_THIS, SDL_Window * window, Uint32 * format, void ** pix } } if (!renderer) { + SDL_SetError("No hardware accelerated renderers available"); return -1; }