Nobody is maintaining RISC OS code, so I'm removing it for now.
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README
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README
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@ -3,7 +3,7 @@
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(SDL)
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Version 1.2
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Version 1.3
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---
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http://www.libsdl.org/
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@ -12,10 +12,9 @@ This is the Simple DirectMedia Layer, a general API that provides low
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level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
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and 2D framebuffer across multiple platforms.
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The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
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Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
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The code contains support for AIX, OSF/Tru64, RISC OS, and SymbianOS,
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but these are not officially supported.
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The current version supports Windows, Windows CE, Mac OS X, Linux, FreeBSD,
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NetBSD, OpenBSD, BSD/OS, Solaris, QNX, iOS, and Android. The code contains
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support for other operating systems but those are not officially supported.
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SDL is written in C, but works with C++ natively, and has bindings to
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several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
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