indent
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403516
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2 changed files with 52 additions and 51 deletions
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@ -97,21 +97,21 @@ X11_TrackColormap(Display * display, int scrNum, Colormap colormap,
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cmapTable[numCmaps].ramp = NULL;
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if (ramp != NULL) {
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newramp = SDL_malloc(SDL_GammaRampSize);
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if (NULL == newramp) {
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SDL_SetError("Out of memory in X11_TrackColormap()");
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return;
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}
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SDL_memset(newramp, 0, SDL_GammaRampSize);
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cmapTable[numCmaps].ramp = newramp;
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newramp = SDL_malloc(SDL_GammaRampSize);
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if (NULL == newramp) {
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SDL_SetError("Out of memory in X11_TrackColormap()");
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return;
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}
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SDL_memset(newramp, 0, SDL_GammaRampSize);
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cmapTable[numCmaps].ramp = newramp;
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ncolors = cmapTable[numCmaps].visual.map_entries;
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ncolors = cmapTable[numCmaps].visual.map_entries;
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for (i = 0; i < ncolors; i++) {
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newramp[(0 * 256) + i] = ramp[i].red;
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newramp[(1 * 256) + i] = ramp[i].green;
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newramp[(2 * 256) + i] = ramp[i].blue;
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}
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for (i = 0; i < ncolors; i++) {
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newramp[(0 * 256) + i] = ramp[i].red;
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newramp[(1 * 256) + i] = ramp[i].green;
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newramp[(2 * 256) + i] = ramp[i].blue;
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}
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}
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numCmaps++;
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@ -149,14 +149,14 @@ X11_SetDisplayGammaRamp(_THIS, Uint16 * ramp)
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return -1;
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}
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/* remember the new ramp */
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if (cmapTable[j].ramp == NULL) {
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Uint16 * newramp = SDL_malloc(SDL_GammaRampSize);
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if (NULL == newramp) {
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SDL_SetError("Out of memory in X11_TrackColormap()");
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return -1;
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}
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cmapTable[j].ramp = newramp;
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}
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if (cmapTable[j].ramp == NULL) {
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Uint16 *newramp = SDL_malloc(SDL_GammaRampSize);
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if (NULL == newramp) {
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SDL_SetError("Out of memory in X11_TrackColormap()");
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return -1;
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}
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cmapTable[j].ramp = newramp;
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}
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SDL_memcpy(cmapTable[j].ramp, ramp, SDL_GammaRampSize);
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rshift = 0;
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@ -220,14 +220,14 @@ X11_CreateWindow(_THIS, SDL_Window * window)
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XStandardColormap cmap;
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XColor *colorcells;
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Colormap colormap;
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Sint32 pix;
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Sint32 pix;
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Sint32 ncolors;
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Sint32 nbits;
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Sint32 rmax, gmax, bmax;
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Sint32 rwidth, gwidth, bwidth;
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Sint32 rwidth, gwidth, bwidth;
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Sint32 rmask, gmask, bmask;
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Sint32 rshift, gshift, bshift;
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Sint32 r, g, b;
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Sint32 r, g, b;
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/* Is the colormap we need already registered in SDL? */
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if (colormap =
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@ -259,26 +259,26 @@ X11_CreateWindow(_THIS, SDL_Window * window)
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}
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ncolors = visual->map_entries;
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nbits = visual->bits_per_rgb;
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nbits = visual->bits_per_rgb;
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/* printf("ncolors = %d nbits = %d\n", ncolors, nbits); */
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/* what if ncolors != (1 << nbits)? That can happen on a
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true PseudoColor display. I'm assuming that we will
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always have ncolors == (1 << nbits)*/
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/* what if ncolors != (1 << nbits)? That can happen on a
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true PseudoColor display. I'm assuming that we will
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always have ncolors == (1 << nbits) */
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/* I'm making a lot of assumptions here. */
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/* Compute the width of each field. If there is one extra
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bit, give it to green. If there are two extra bits give
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them to red and greed. We can get extra bits when the
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number of bits per pixel is not a multiple of 3. For
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example when we have 16 bits per pixel and need a 5/6/5
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layout for the RGB fields */
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/* I'm making a lot of assumptions here. */
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rwidth = (nbits / 3) + (((nbits % 3) == 2) ? 1 : 0);
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gwidth = (nbits / 3) + (((nbits % 3) >= 1) ? 1 : 0);
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bwidth = (nbits / 3);
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/* Compute the width of each field. If there is one extra
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bit, give it to green. If there are two extra bits give
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them to red and greed. We can get extra bits when the
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number of bits per pixel is not a multiple of 3. For
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example when we have 16 bits per pixel and need a 5/6/5
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layout for the RGB fields */
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rwidth = (nbits / 3) + (((nbits % 3) == 2) ? 1 : 0);
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gwidth = (nbits / 3) + (((nbits % 3) >= 1) ? 1 : 0);
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bwidth = (nbits / 3);
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rshift = gwidth + bwidth;
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gshift = bwidth;
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@ -297,24 +297,25 @@ X11_CreateWindow(_THIS, SDL_Window * window)
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/* printf("blue mask = %4x shift = %4d width = %d\n", bmask, bshift, bwidth); */
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/* build the color table pixel values */
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pix = 0;
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for (r = 0; r < rmax; r++) {
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for (g = 0; g < gmax; g++) {
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for (b = 0; b < bmax; b++) {
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colorcells[pix].pixel = (r << rshift) | (g << gshift) | (b << bshift);
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colorcells[pix].red = (0xffff * r) / rmask;
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colorcells[pix].green = (0xffff * g) / gmask;
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colorcells[pix].blue = (0xffff * b) / bmask;
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pix = 0;
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for (r = 0; r < rmax; r++) {
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for (g = 0; g < gmax; g++) {
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for (b = 0; b < bmax; b++) {
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colorcells[pix].pixel =
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(r << rshift) | (g << gshift) | (b << bshift);
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colorcells[pix].red = (0xffff * r) / rmask;
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colorcells[pix].green = (0xffff * g) / gmask;
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colorcells[pix].blue = (0xffff * b) / bmask;
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/* printf("%4x:%4x [%4x %4x %4x]\n", */
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/* pix, */
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/* colorcells[pix].pixel, */
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/* colorcells[pix].red, */
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/* colorcells[pix].green, */
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/* colorcells[pix].blue); */
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pix++;
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}
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}
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}
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pix++;
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}
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}
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}
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/* status = */
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/* XStoreColors(data->display, colormap, colorcells, ncolors); */
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