Fixed bug #1090 (SDL_BlitCopyOverlap() assumes memcpy() operates in order)
Even if we're blitting between two different surfaces their pixels might still overlap, because of SDL_CreateRGBSurfaceFrom(), so always use SDL_BlitCopy() and check for overlap in that function. When handling overlapping surfaces, don't assume that memcpy() iterates forward, instead use memmove() correctly, and provide a fallback implementation of SDL_memmove() that handles the different cases. Fixed a bug with SDL_memset() not completely filling lengths that aren't a multiple of 4. Optimized SDL_memcpy() a bit using the same technique as SDL_memset().
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5 changed files with 76 additions and 111 deletions
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@ -352,8 +352,8 @@ do { \
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#endif
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/* We can count on memcpy existing on Mac OS X and being well-tuned. */
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#if defined(__MACH__) && defined(__APPLE__)
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#define SDL_memcpy(dst, src, len) memcpy(dst, src, len)
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#if defined(__MACOSX__)
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#define SDL_memcpy memcpy
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#elif defined(__GNUC__) && defined(i386)
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#define SDL_memcpy(dst, src, len) \
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do { \
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@ -385,8 +385,8 @@ extern DECLSPEC void *SDLCALL SDL_memcpy(void *dst, const void *src,
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#endif
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/* We can count on memcpy existing on Mac OS X and being well-tuned. */
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#if defined(__MACH__) && defined(__APPLE__)
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#define SDL_memcpy4(dst, src, len) memcpy(dst, src, (len)*4)
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#if defined(__MACOSX__)
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#define SDL_memcpy4(dst, src, len) SDL_memcpy((dst), (src), (len) << 2)
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#elif defined(__GNUC__) && defined(i386)
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#define SDL_memcpy4(dst, src, len) \
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do { \
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@ -400,54 +400,14 @@ do { \
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} while(0)
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#endif
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#ifndef SDL_memcpy4
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#define SDL_memcpy4(dst, src, len) SDL_memcpy(dst, src, (len) << 2)
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#endif
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#if defined(__GNUC__) && defined(i386)
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#define SDL_revcpy(dst, src, len) \
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do { \
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int u0, u1, u2; \
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char *dstp = SDL_static_cast(char *, dst); \
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char *srcp = SDL_static_cast(char *, src); \
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int n = (len); \
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if ( n >= 4 ) { \
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__asm__ __volatile__ ( \
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"std\n\t" \
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"rep ; movsl\n\t" \
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"cld\n\t" \
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: "=&c" (u0), "=&D" (u1), "=&S" (u2) \
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: "0" (n >> 2), \
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"1" (dstp+(n-4)), "2" (srcp+(n-4)) \
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: "memory" ); \
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} \
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switch (n & 3) { \
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case 3: dstp[2] = srcp[2]; \
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case 2: dstp[1] = srcp[1]; \
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case 1: dstp[0] = srcp[0]; \
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break; \
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default: \
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break; \
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} \
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} while(0)
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#endif
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#ifndef SDL_revcpy
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extern DECLSPEC void *SDLCALL SDL_revcpy(void *dst, const void *src,
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size_t len);
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#define SDL_memcpy4(dst, src, len) SDL_memcpy((dst), (src), (len) << 2)
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#endif
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#ifdef HAVE_MEMMOVE
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#define SDL_memmove memmove
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#elif defined(HAVE_BCOPY)
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#define SDL_memmove(d, s, n) bcopy((s), (d), (n))
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#else
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#define SDL_memmove(dst, src, len) \
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do { \
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if ( dst < src ) { \
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SDL_memcpy(dst, src, len); \
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} else { \
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SDL_revcpy(dst, src, len); \
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} \
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} while(0)
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extern DECLSPEC void *SDLCALL SDL_memmove(void *dst, const void *src,
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size_t len);
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#endif
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#ifdef HAVE_MEMCMP
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