Cleaned out a few C++ single-line comments.
Should we bother doing this anymore? Is there really a C compiler we care about that doesn't support this?
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09cbdb12c9
commit
d41de59fc9
6 changed files with 20 additions and 15 deletions
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@ -42,7 +42,7 @@
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#include <stdio.h>
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#ifdef SDL_INPUT_LINUXEV
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//Touch Input/event* includes
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/* Touch Input/event* includes */
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#include <linux/input.h>
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#include <fcntl.h>
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#endif
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@ -50,11 +50,11 @@ static const char g_MessageBoxFontLatin1[] = "-*-*-medium-r-normal--0-120-*-*-p-
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static const char g_MessageBoxFont[] = "-*-*-*-*-*-*-*-*-*-*-*-*-*-*";
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static const SDL_MessageBoxColor g_default_colors[ SDL_MESSAGEBOX_COLOR_MAX ] = {
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{ 56, 54, 53 }, // SDL_MESSAGEBOX_COLOR_BACKGROUND,
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{ 209, 207, 205 }, // SDL_MESSAGEBOX_COLOR_TEXT,
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{ 140, 135, 129 }, // SDL_MESSAGEBOX_COLOR_BUTTON_BORDER,
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{ 105, 102, 99 }, // SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND,
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{ 205, 202, 53 }, // SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED,
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{ 56, 54, 53 }, /* SDL_MESSAGEBOX_COLOR_BACKGROUND, */
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{ 209, 207, 205 }, /* SDL_MESSAGEBOX_COLOR_TEXT, */
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{ 140, 135, 129 }, /* SDL_MESSAGEBOX_COLOR_BUTTON_BORDER, */
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{ 105, 102, 99 }, /* SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND, */
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{ 205, 202, 53 }, /* SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED, */
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};
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#define SDL_MAKE_RGB( _r, _g, _b ) ( ( ( Uint32 )( _r ) << 16 ) | \
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@ -230,8 +230,8 @@ X11_CreateSystemCursor(SDL_SystemCursor id)
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default:
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SDL_assert(0);
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return NULL;
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// X Font Cursors reference:
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// http://tronche.com/gui/x/xlib/appendix/b/
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/* X Font Cursors reference:
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http://tronche.com/gui/x/xlib/appendix/b/ */
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case SDL_SYSTEM_CURSOR_ARROW: shape = XC_arrow; break;
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case SDL_SYSTEM_CURSOR_IBEAM: shape = XC_xterm; break;
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case SDL_SYSTEM_CURSOR_WAIT: shape = XC_watch; break;
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@ -460,8 +460,8 @@ X11_GL_GetAttributes(_THIS, Display * display, int screen, int * attribs, int si
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GLX_SLOW_VISUAL_EXT;
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}
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// If we're supposed to use DirectColor visuals, and we've got the EXT_visual_info
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// extension, then add GLX_X_VISUAL_TYPE_EXT.
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/* If we're supposed to use DirectColor visuals, and we've got the
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EXT_visual_info extension, then add GLX_X_VISUAL_TYPE_EXT. */
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if (X11_UseDirectColorVisuals() &&
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_this->gl_data->HAS_GLX_EXT_visual_info) {
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attribs[i++] = GLX_X_VISUAL_TYPE_EXT;
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@ -355,8 +355,10 @@ X11_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
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{
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int retval;
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// SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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// Display *display = data->videodata->display;
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/*
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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Display *display = data->videodata->display;
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*/
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if (!_this->gles_data) {
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SDL_SetError("OpenGL not initialized");
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@ -371,7 +373,10 @@ X11_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
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SDL_SetError("Unable to make EGL context current");
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retval = -1;
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}
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// XSync(display, False);
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/*
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XSync(display, False);
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*/
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return (retval);
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}
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@ -293,8 +293,8 @@ X11_CreateDevice(int devindex)
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return NULL;
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}
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// Need for threading gl calls. This is also required for the proprietary nVidia
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// driver to be threaded.
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/* Need for threading gl calls. This is also required for the proprietary
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nVidia driver to be threaded. */
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XInitThreads();
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/* Initialize all variables that we clean on shutdown */
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