You need libfat for the filesystem code.
This commit is contained in:
parent
387ca6c6cb
commit
d60c96a568
1 changed files with 1 additions and 1 deletions
|
@ -5,7 +5,7 @@ Simple DirectMedia Layer for Nintendo DS
|
|||
-Requirements-
|
||||
* The devkitpro SDK available at http://devkitpro.org.
|
||||
Read the information at http://devkitpro.org/wiki/Getting_Started/devkitARM
|
||||
The necessary packages are devkitARM, libnds and default arm7.
|
||||
The necessary packages are devkitARM, libnds, libfat and default arm7.
|
||||
* The hardware renderer is using the libgl2d abstraction library that can be found at:
|
||||
http://rel.phatcode.net/junk.php?id=117
|
||||
Build it, and install the library and the header where SDL can find them (ie. in
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue