You need libfat for the filesystem code.

This commit is contained in:
Sam Lantinga 2011-03-06 21:19:53 -08:00
parent 387ca6c6cb
commit d60c96a568

View file

@ -5,7 +5,7 @@ Simple DirectMedia Layer for Nintendo DS
-Requirements- -Requirements-
* The devkitpro SDK available at http://devkitpro.org. * The devkitpro SDK available at http://devkitpro.org.
Read the information at http://devkitpro.org/wiki/Getting_Started/devkitARM Read the information at http://devkitpro.org/wiki/Getting_Started/devkitARM
The necessary packages are devkitARM, libnds and default arm7. The necessary packages are devkitARM, libnds, libfat and default arm7.
* The hardware renderer is using the libgl2d abstraction library that can be found at: * The hardware renderer is using the libgl2d abstraction library that can be found at:
http://rel.phatcode.net/junk.php?id=117 http://rel.phatcode.net/junk.php?id=117
Build it, and install the library and the header where SDL can find them (ie. in Build it, and install the library and the header where SDL can find them (ie. in