Added glGenFramebuffers() to the function pointer list

This commit is contained in:
Sam Lantinga 2012-01-28 14:53:23 -05:00
parent 114800d3e6
commit d74752d82f
5 changed files with 12 additions and 4 deletions

View file

@ -17,6 +17,7 @@ SDL_PROC(void, glDrawArrays, (GLenum, GLint, GLsizei))
SDL_PROC(void, glEnable, (GLenum))
SDL_PROC(void, glEnableVertexAttribArray, (GLuint))
SDL_PROC(void, glFinish, (void))
SDL_PROC(void, glGenFramebuffers, (GLsizei, GLuint *))
SDL_PROC(void, glGenTextures, (GLsizei, GLuint *))
SDL_PROC(void, glGetBooleanv, (GLenum, GLboolean *))
SDL_PROC(const GLubyte *, glGetString, (GLenum))