diff --git a/src/render/nds/SDL_libgl2D.c b/src/render/nds/SDL_libgl2D.c index aaca4ce3b..7ba9be072 100644 --- a/src/render/nds/SDL_libgl2D.c +++ b/src/render/nds/SDL_libgl2D.c @@ -13,6 +13,9 @@ * * A very small and simple DS rendering lib using the 3d core to render 2D stuff */ +#include "SDL_config.h" + +#if SDL_VIDEO_RENDER_NDS #include "SDL_libgl2D.h" @@ -308,3 +311,5 @@ void glSpriteScaleXY(int x, int y, s32 scaleX, s32 scaleY, int flipmode, const g glPopMatrix(1); g_depth++; } + +#endif /* SDL_VIDEO_RENDER_NDS */ diff --git a/src/render/nds/SDL_libgl2D.h b/src/render/nds/SDL_libgl2D.h index 97bbebb0e..4d56f0e89 100644 --- a/src/render/nds/SDL_libgl2D.h +++ b/src/render/nds/SDL_libgl2D.h @@ -13,6 +13,9 @@ * * A very small and simple DS rendering lib using the 3d core to render 2D stuff */ +#include "SDL_config.h" + +#if SDL_VIDEO_RENDER_NDS #include @@ -148,3 +151,4 @@ void glBox(int x1, int y1, int x2, int y2, int color); */ void glBoxFilled(int x1, int y1, int x2, int y2, int color); +#endif /* SDL_VIDEO_RENDER_NDS */