More work on cleaning out compiler warnings.
--HG-- extra : rebase_source : ab97ecaafc5a22451ea1bf8d4740380cf56f2f98
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0cbf1928f9
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2 changed files with 4 additions and 3 deletions
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@ -77,7 +77,7 @@ typedef struct ThreadStartParms
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pfnSDL_CurrentEndThread pfnCurrentEndThread;
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pfnSDL_CurrentEndThread pfnCurrentEndThread;
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} tThreadStartParms, *pThreadStartParms;
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} tThreadStartParms, *pThreadStartParms;
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static DWORD __stdcall
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static unsigned __stdcall
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RunThread(void *data)
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RunThread(void *data)
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{
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{
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pThreadStartParms pThreadParms = (pThreadStartParms) data;
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pThreadStartParms pThreadParms = (pThreadStartParms) data;
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@ -115,7 +115,7 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
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pfnSDL_CurrentEndThread pfnEndThread = _endthreadex;
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pfnSDL_CurrentEndThread pfnEndThread = _endthreadex;
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#endif
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#endif
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#endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
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#endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
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unsigned threadid;
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DWORD threadid = 0;
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pThreadStartParms pThreadParms =
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pThreadStartParms pThreadParms =
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(pThreadStartParms) SDL_malloc(sizeof(tThreadStartParms));
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(pThreadStartParms) SDL_malloc(sizeof(tThreadStartParms));
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if (!pThreadParms) {
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if (!pThreadParms) {
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@ -557,7 +557,8 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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for (i = 0; i < num_inputs; ++i) {
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for (i = 0; i < num_inputs; ++i) {
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PTOUCHINPUT input = &inputs[i];
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PTOUCHINPUT input = &inputs[i];
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SDL_TouchID touchId = (SDL_TouchID)input->hSource;
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const SDL_TouchID touchId = (SDL_TouchID)
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((size_t)input->hSource);
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if (!SDL_GetTouch(touchId)) {
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if (!SDL_GetTouch(touchId)) {
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SDL_Touch touch;
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SDL_Touch touch;
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