MacOS Classic is no longer supported.
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402025
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47 changed files with 4 additions and 6961 deletions
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@ -29,7 +29,6 @@
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#if defined(__WIN32__) || \
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(defined(__MWERKS__) && !defined(__BEOS__)) || \
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defined(__MACOS__) || \
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defined(__SYMBIAN32__) || defined(QWS)
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#ifdef __cplusplus
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@ -76,30 +75,6 @@ extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
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#include "close_code.h"
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#endif
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/* From the SDL library code -- needed for registering QuickDraw on MacOS */
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#if defined(__MACOS__)
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#include "begin_code.h"
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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extern "C" {
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/* *INDENT-ON* */
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#endif
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/* Forward declaration so we don't need to include QuickDraw.h */
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struct QDGlobals;
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/* This should be called from your main() function, if any */
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extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd);
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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}
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/* *INDENT-ON* */
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#endif
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#include "close_code.h"
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#endif
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#endif /* Need to redefine main()? */
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#endif /* _SDL_main_h */
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