Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
Added SDL_GameControllerRumble() and SDL_JoystickRumble() for simple force feedback outside of the SDL haptics API
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53 changed files with 6827 additions and 1367 deletions
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@ -450,6 +450,7 @@ extern DECLSPEC void *SDLCALL SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_
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extern DECLSPEC void *SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
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extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
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extern DECLSPEC wchar_t *SDLCALL SDL_wcsdup(const wchar_t *wstr);
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extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *wstr);
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extern DECLSPEC size_t SDLCALL SDL_wcslcpy(SDL_OUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
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extern DECLSPEC size_t SDLCALL SDL_wcslcat(SDL_INOUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
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