Update VS2010 project to add new files; update new files so code builds on Win32/Win64

This commit is contained in:
Andreas Schiffler 2010-08-23 23:44:28 -07:00
parent 9412167e50
commit dc0f95c447
4 changed files with 104 additions and 68 deletions

View file

@ -29,7 +29,7 @@
#include "SDL_audiomem.h"
#include "SDL_sysaudio.h"
#define _THIS SDL_AudioDevice *this
#define _THIS SDL_AudioDevice *_this
static SDL_AudioDriver current_audio;
static SDL_AudioDevice *open_devices[16];
@ -321,8 +321,9 @@ SDL_StreamDeinit(SDL_AudioStreamer * stream)
}
}
#if defined(ANDROID)
#include <android/log.h>
#endif
/* The general mixing thread function */
int SDLCALL
@ -891,7 +892,7 @@ open_audio_device(const char *devname, int iscapture,
device->opened = 1;
/* Allocate a fake audio memory buffer */
device->fake_stream = SDL_AllocAudioMem(device->spec.size);
device->fake_stream = (Uint8 *)SDL_AllocAudioMem(device->spec.size);
if (device->fake_stream == NULL) {
close_audio_device(device);
SDL_OutOfMemory();