diff --git a/src/video/win32/SDL_win32events.c b/src/video/win32/SDL_win32events.c index 6605deff1..48d26f054 100644 --- a/src/video/win32/SDL_win32events.c +++ b/src/video/win32/SDL_win32events.c @@ -221,6 +221,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) const RAWMOUSE *raw_mouse = NULL; POINT point; USHORT flags; + int w, h; /* we're collecting data from the mouse */ GetRawInputData((HRAWINPUT) lParam, RID_INPUT, NULL, &size, @@ -241,6 +242,16 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) } /* FIXME: Doesn't this defeat the point of using raw input? */ GetCursorPos(&point); + ScreenToClient(hwnd, &point); + + SDL_GetWindowSize(data->windowID, &w, &h); + if (point.x >= 0 && point.y >= 0 && point.x < w && point.y < h) { + SDL_SetMouseFocus(index, data->windowID); + } else { + SDL_SetMouseFocus(index, 0); + /* FIXME: Should we be doing anything else here? */ + break; + } /* if the message was sent by a tablet we have to send also pressure */ if (index == tablet) { @@ -286,14 +297,14 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) case WM_MOUSELEAVE: { - int index; - SDL_Mouse *mouse; + int i; - index = data->videodata->mouse; - mouse = SDL_GetMouse(index); + for (i = 0; i < SDL_GetNumMice(); ++i) { + SDL_Mouse *mouse = SDL_GetMouse(i); - if (mouse->focus == data->windowID) { - SDL_SetMouseFocus(index, 0); + if (mouse->focus == data->windowID) { + SDL_SetMouseFocus(i, 0); + } } } return (0); diff --git a/src/video/win32/SDL_win32mouse.c b/src/video/win32/SDL_win32mouse.c index 6d6cb6d90..96c4222bd 100644 --- a/src/video/win32/SDL_win32mouse.c +++ b/src/video/win32/SDL_win32mouse.c @@ -175,11 +175,9 @@ WIN_InitMouse(_THIS) int cursors; data->WTInfoA(WTI_DEVICES, DVC_NPRESSURE, &pressure); data->WTInfoA(WTI_DEVICES, DVC_NCSRTYPES, &cursors); - data->mouse = - SDL_AddMouse(&mouse, device_name, pressure.axMax, - pressure.axMin, cursors); + SDL_AddMouse(&mouse, device_name, pressure.axMax, pressure.axMin, cursors); } else { - data->mouse = SDL_AddMouse(&mouse, device_name, 0, 0, 1); + SDL_AddMouse(&mouse, device_name, 0, 0, 1); } ++index; SDL_free(buffer); diff --git a/src/video/win32/SDL_win32video.h b/src/video/win32/SDL_win32video.h index 15c870053..eb6f56241 100644 --- a/src/video/win32/SDL_win32video.h +++ b/src/video/win32/SDL_win32video.h @@ -75,7 +75,6 @@ typedef struct SDL_VideoData BOOL (*WTClose) (HCTX); /* *INDENT-ON* */ - int mouse; int keyboard; SDL_scancode *key_layout; } SDL_VideoData;