Yes, let's save 32-bit BMP files, very useful for you know, making a game...

This commit is contained in:
Sam Lantinga 2011-11-29 02:11:39 -05:00
parent c06f45e2ba
commit dd506a225a

View file

@ -36,6 +36,8 @@
#include "SDL_endian.h"
#include "SDL_pixels_c.h"
#define SAVE_32BIT_BMP
/* Compression encodings for BMP files */
#ifndef BI_RGB
#define BI_RGB 0