Removed no-longer-necessary comment.

This commit is contained in:
Ryan C. Gordon 2013-08-10 13:40:08 -04:00
parent c35c4a6f18
commit de6d6a5554

View file

@ -1271,10 +1271,6 @@ SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
DIEFFECT temp;
if (haptic->hwdata->bXInputHaptic) {
/* From MSDN:
"Note that the right motor is the high-frequency motor, the left
motor is the low-frequency motor. They do not always need to be
set to the same amount, as they provide different effects." */
XINPUT_VIBRATION *vib = &effect->hweffect->vibration;
SDL_assert(data->type == SDL_HAPTIC_LEFTRIGHT);
vib->wLeftMotorSpeed = data->leftright.large_magnitude;