Use the debug C runtime for the debug configuration
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50 changed files with 73 additions and 73 deletions
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@ -101,7 +101,7 @@ copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp</Command>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<PrecompiledHeaderOutputFile>.\Debug/testsprite2.pch</PrecompiledHeaderOutputFile>
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