Use the debug C runtime for the debug configuration

This commit is contained in:
Sam Lantinga 2011-01-19 13:50:53 -08:00
parent e18725689b
commit de8bd33888
50 changed files with 73 additions and 73 deletions

View file

@ -101,7 +101,7 @@ copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp</Command>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testsprite2.pch</PrecompiledHeaderOutputFile>