Use the debug C runtime for the debug configuration

This commit is contained in:
Sam Lantinga 2011-01-19 13:50:53 -08:00
parent e18725689b
commit de8bd33888
50 changed files with 73 additions and 73 deletions

View file

@ -54,7 +54,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\include;C:\Program Files\Microsoft SDKs\Windows\v7.0\Include" AdditionalIncludeDirectories="..\..\include;C:\Program Files\Microsoft SDKs\Windows\v7.0\Include"
PreprocessorDefinitions="_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__MMX__;__3dNOW__;__SSE__;__SSE2__" PreprocessorDefinitions="_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__MMX__;__3dNOW__;__SSE__;__SSE2__"
RuntimeLibrary="2" RuntimeLibrary="3"
BufferSecurityCheck="false" BufferSecurityCheck="false"
WarningLevel="3" WarningLevel="3"
SuppressStartupBanner="true" SuppressStartupBanner="true"
@ -634,10 +634,6 @@
RelativePath="..\..\src\atomic\SDL_atomic.c" RelativePath="..\..\src\atomic\SDL_atomic.c"
> >
</File> </File>
<File
RelativePath="..\..\src\atomic\SDL_spinlock.c"
>
</File>
<File <File
RelativePath="..\..\src\audio\SDL_audio.c" RelativePath="..\..\src\audio\SDL_audio.c"
> >
@ -1034,6 +1030,10 @@
RelativePath="..\..\src\video\SDL_shape_internals.h" RelativePath="..\..\src\video\SDL_shape_internals.h"
> >
</File> </File>
<File
RelativePath="..\..\src\atomic\SDL_spinlock.c"
>
</File>
<File <File
RelativePath="..\..\src\stdlib\SDL_stdlib.c" RelativePath="..\..\src\stdlib\SDL_stdlib.c"
> >

View file

@ -96,7 +96,7 @@ echo #define SDL_REVISION 0 &gt;"$(ProjectDir)\..\..\include\SDL_revision.h"
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__MMX__;__3dNOW__;__SSE__;__SSE2__;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__MMX__;__3dNOW__;__SSE__;__SSE2__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck> <BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>

View file

@ -319,7 +319,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\include,..\..\include\SDL" AdditionalIncludeDirectories="..\..\include,..\..\include\SDL"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
WarningLevel="3" WarningLevel="3"
SuppressStartupBanner="true" SuppressStartupBanner="true"
DebugInformationFormat="1" DebugInformationFormat="1"

View file

@ -221,7 +221,7 @@ echo #define SDL_REVISION 0 &gt;"$(ProjectDir)\..\..\include\SDL_revision.h"
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>

View file

@ -45,7 +45,7 @@
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true" MinimalRebuild="true"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
WarningLevel="3" WarningLevel="3"
DebugInformationFormat="4" DebugInformationFormat="4"
@ -196,10 +196,6 @@
RelativePath="..\..\..\test\automated\rwops\rwops.c" RelativePath="..\..\..\test\automated\rwops\rwops.c"
> >
</File> </File>
<File
RelativePath="..\..\..\test\automated\rwops\TestSupportRWops_Generic.c"
>
</File>
<File <File
RelativePath="..\..\..\test\automated\SDL_at.c" RelativePath="..\..\..\test\automated\SDL_at.c"
> >
@ -212,6 +208,10 @@
RelativePath="..\..\..\test\automated\testsdl.c" RelativePath="..\..\..\test\automated\testsdl.c"
> >
</File> </File>
<File
RelativePath="..\..\..\test\automated\rwops\TestSupportRWops_Generic.c"
>
</File>
</Filter> </Filter>
<Filter <Filter
Name="Header Files" Name="Header Files"

View file

@ -52,7 +52,7 @@
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild> <MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>

View file

@ -48,7 +48,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/checkkeys.pch" PrecompiledHeaderFile=".\Debug/checkkeys.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"

View file

@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/checkkeys.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/checkkeys.pch</PrecompiledHeaderOutputFile>

View file

@ -48,7 +48,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/graywin.pch" PrecompiledHeaderFile=".\Debug/graywin.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"

View file

@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/graywin.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/graywin.pch</PrecompiledHeaderOutputFile>

View file

@ -140,7 +140,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/loopwave.pch" PrecompiledHeaderFile=".\Debug/loopwave.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"

View file

@ -100,7 +100,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/loopwave.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/loopwave.pch</PrecompiledHeaderOutputFile>

View file

@ -48,7 +48,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testalpha.pch" PrecompiledHeaderFile=".\Debug/testalpha.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"
@ -103,7 +103,7 @@
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
Description="Copy SDL and data files" Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp" CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp&#x0D;&#x0A;"
/> />
</Configuration> </Configuration>
<Configuration <Configuration
@ -195,7 +195,7 @@
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
Description="Copy SDL and data files" Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp" CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp&#x0D;&#x0A;"
/> />
</Configuration> </Configuration>
</Configurations> </Configurations>

View file

@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testalpha.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testalpha.pch</PrecompiledHeaderOutputFile>

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@ -49,7 +49,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testatomic.pch" PrecompiledHeaderFile=".\Debug/testatomic.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"

View file

@ -140,7 +140,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testdraw2.pch" PrecompiledHeaderFile=".\Debug/testdraw2.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"

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@ -100,7 +100,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testdraw2.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testdraw2.pch</PrecompiledHeaderOutputFile>

View file

@ -48,7 +48,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testfile.pch" PrecompiledHeaderFile=".\Debug/testfile.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"

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@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testfile.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testfile.pch</PrecompiledHeaderOutputFile>

View file

@ -48,7 +48,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testgamma.pch" PrecompiledHeaderFile=".\Debug/testgamma.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"

View file

@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testgamma.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testgamma.pch</PrecompiledHeaderOutputFile>

View file

@ -49,7 +49,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testgesture.pch" PrecompiledHeaderFile=".\Debug/testgesture.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"

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@ -48,7 +48,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,HAVE_OPENGL" PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testgl.pch" PrecompiledHeaderFile=".\Debug/testgl.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"

View file

@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testgl.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testgl.pch</PrecompiledHeaderOutputFile>

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@ -48,7 +48,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,HAVE_OPENGL" PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testgl2.pch" PrecompiledHeaderFile=".\Debug/testgl2.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"

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@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testgl2.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testgl2.pch</PrecompiledHeaderOutputFile>

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@ -140,7 +140,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testjoystick.pch" PrecompiledHeaderFile=".\Debug/testjoystick.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"

View file

@ -100,7 +100,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testjoystick.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testjoystick.pch</PrecompiledHeaderOutputFile>

View file

@ -103,7 +103,7 @@
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
Description="Copy SDL and data files" Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp" CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp&#x0D;&#x0A;"
/> />
</Configuration> </Configuration>
<Configuration <Configuration
@ -140,7 +140,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testoverlay.pch" PrecompiledHeaderFile=".\Debug/testoverlay.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"
@ -195,7 +195,7 @@
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
Description="Copy SDL and data files" Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp" CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp&#x0D;&#x0A;"
/> />
</Configuration> </Configuration>
</Configurations> </Configurations>

View file

@ -101,7 +101,7 @@ copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp</Command>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testoverlay.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testoverlay.pch</PrecompiledHeaderOutputFile>

View file

@ -103,7 +103,7 @@
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
Description="Copy SDL and data files" Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\moose.dat $(ProjectDir)\moose.dat" CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\moose.dat $(ProjectDir)\moose.dat&#x0D;&#x0A;"
/> />
</Configuration> </Configuration>
<Configuration <Configuration
@ -140,7 +140,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testoverlay2.pch" PrecompiledHeaderFile=".\Debug/testoverlay2.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"
@ -195,7 +195,7 @@
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
Description="Copy SDL and data files" Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\moose.dat $(ProjectDir)\moose.dat" CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\moose.dat $(ProjectDir)\moose.dat&#x0D;&#x0A;"
/> />
</Configuration> </Configuration>
</Configurations> </Configurations>

View file

@ -101,7 +101,7 @@ copy $(SolutionDir)\..\test\moose.dat $(ProjectDir)\moose.dat</Command>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testoverlay2.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testoverlay2.pch</PrecompiledHeaderOutputFile>

View file

@ -103,7 +103,7 @@
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
Description="Copy SDL and data files" Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sail.bmp $(ProjectDir)\sail.bmp" CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sail.bmp $(ProjectDir)\sail.bmp&#x0D;&#x0A;"
/> />
</Configuration> </Configuration>
<Configuration <Configuration
@ -140,7 +140,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testpalette.pch" PrecompiledHeaderFile=".\Debug/testpalette.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"
@ -195,7 +195,7 @@
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
Description="Copy SDL and data files" Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sail.bmp $(ProjectDir)\sail.bmp" CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sail.bmp $(ProjectDir)\sail.bmp&#x0D;&#x0A;"
/> />
</Configuration> </Configuration>
</Configurations> </Configurations>

View file

@ -101,7 +101,7 @@ copy $(SolutionDir)\..\test\sail.bmp $(ProjectDir)\sail.bmp</Command>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testpalette.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testpalette.pch</PrecompiledHeaderOutputFile>

View file

@ -50,7 +50,7 @@
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true" MinimalRebuild="true"
RuntimeLibrary="2" RuntimeLibrary="3"
PrecompiledHeaderFile=".\Debug/testplatform.pch" PrecompiledHeaderFile=".\Debug/testplatform.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/" ObjectFile=".\Debug/"

View file

@ -60,7 +60,7 @@
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild> <MinimalRebuild>true</MinimalRebuild>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeaderOutputFile>.\Debug/testplatform.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testplatform.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\Debug/</AssemblerListingLocation> <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
<ObjectFileName>.\Debug/</ObjectFileName> <ObjectFileName>.\Debug/</ObjectFileName>

View file

@ -49,7 +49,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testpower.pch" PrecompiledHeaderFile=".\Debug/testpower.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"

View file

@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testpower.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testpower.pch</PrecompiledHeaderOutputFile>

View file

@ -140,7 +140,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testshape.pch" PrecompiledHeaderFile=".\Debug/testshape.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"

View file

@ -100,7 +100,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testshape.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testshape.pch</PrecompiledHeaderOutputFile>

View file

@ -103,7 +103,7 @@
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
Description="Copy SDL and data files" Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp" CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp&#x0D;&#x0A;"
/> />
</Configuration> </Configuration>
<Configuration <Configuration
@ -140,7 +140,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testsprite.pch" PrecompiledHeaderFile=".\Debug/testsprite.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"
@ -195,7 +195,7 @@
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
Description="Copy SDL and data files" Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp" CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp&#x0D;&#x0A;"
/> />
</Configuration> </Configuration>
</Configurations> </Configurations>

View file

@ -101,7 +101,7 @@ copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp</Command>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testsprite.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testsprite.pch</PrecompiledHeaderOutputFile>

View file

@ -104,7 +104,7 @@
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
Description="Copy SDL and data files" Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp" CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp&#x0D;&#x0A;"
/> />
</Configuration> </Configuration>
<Configuration <Configuration
@ -141,7 +141,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testsprite2.pch" PrecompiledHeaderFile=".\Debug/testsprite2.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"
@ -196,7 +196,7 @@
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
Description="Copy SDL and data files" Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp" CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp&#x0D;&#x0A;"
/> />
</Configuration> </Configuration>
</Configurations> </Configurations>

View file

@ -101,7 +101,7 @@ copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp</Command>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testsprite2.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testsprite2.pch</PrecompiledHeaderOutputFile>

View file

@ -140,7 +140,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testvidinfo.pch" PrecompiledHeaderFile=".\Debug/testvidinfo.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"

View file

@ -100,7 +100,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testvidinfo.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testvidinfo.pch</PrecompiledHeaderOutputFile>

View file

@ -48,7 +48,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testwin.pch" PrecompiledHeaderFile=".\Debug/testwin.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"
@ -103,7 +103,7 @@
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
Description="Copy SDL and data files" Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp" CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp&#x0D;&#x0A;"
/> />
</Configuration> </Configuration>
<Configuration <Configuration
@ -195,7 +195,7 @@
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
Description="Copy SDL and data files" Description="Copy SDL and data files"
CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp" CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll&#x0D;&#x0A;copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp&#x0D;&#x0A;"
/> />
</Configuration> </Configuration>
</Configurations> </Configurations>

View file

@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testwin.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testwin.pch</PrecompiledHeaderOutputFile>

View file

@ -48,7 +48,7 @@
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\include" AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2" RuntimeLibrary="3"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testwm.pch" PrecompiledHeaderFile=".\Debug/testwm.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"

View file

@ -57,7 +57,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<PrecompiledHeaderOutputFile>.\Debug/testwm.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>.\Debug/testwm.pch</PrecompiledHeaderOutputFile>