Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
--HG-- extra : rebase_source : 4edac7fd162a2eb37a50159b958db37a03e944a5
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9c12618379
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22 changed files with 9 additions and 544 deletions
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@ -21,7 +21,6 @@ static SDL_Rect *positions;
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static SDL_Rect *velocities;
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static int sprite_w, sprite_h;
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static SDL_BlendMode blendMode = SDL_BLENDMODE_MASK;
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static SDL_ScaleMode scaleMode = SDL_SCALEMODE_NONE;
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/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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static void
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@ -89,7 +88,6 @@ LoadSprite(char *file)
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return (-1);
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}
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SDL_SetTextureBlendMode(sprites[i], blendMode);
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SDL_SetTextureScaleMode(sprites[i], scaleMode);
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}
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SDL_FreeSurface(temp);
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@ -253,22 +251,6 @@ main(int argc, char *argv[])
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consumed = 2;
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}
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}
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} else if (SDL_strcasecmp(argv[i], "--scale") == 0) {
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if (argv[i + 1]) {
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if (SDL_strcasecmp(argv[i + 1], "none") == 0) {
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scaleMode = SDL_SCALEMODE_NONE;
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consumed = 2;
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} else if (SDL_strcasecmp(argv[i + 1], "fast") == 0) {
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scaleMode = SDL_SCALEMODE_FAST;
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consumed = 2;
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} else if (SDL_strcasecmp(argv[i + 1], "slow") == 0) {
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scaleMode = SDL_SCALEMODE_SLOW;
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consumed = 2;
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} else if (SDL_strcasecmp(argv[i + 1], "best") == 0) {
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scaleMode = SDL_SCALEMODE_BEST;
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consumed = 2;
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}
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}
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} else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) {
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cycle_color = SDL_TRUE;
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consumed = 1;
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@ -282,7 +264,7 @@ main(int argc, char *argv[])
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}
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if (consumed < 0) {
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fprintf(stderr,
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"Usage: %s %s [--blend none|mask|blend|add|mod] [--scale none|fast|slow|best] [--cyclecolor] [--cyclealpha]\n",
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"Usage: %s %s [--blend none|mask|blend|add|mod] [--cyclecolor] [--cyclealpha]\n",
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argv[0], CommonUsage(state));
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quit(1);
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}
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@ -316,10 +298,6 @@ main(int argc, char *argv[])
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quit(2);
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}
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srand((unsigned int)time(NULL));
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if (scaleMode != SDL_SCALEMODE_NONE) {
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sprite_w += sprite_w / 2;
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sprite_h += sprite_h / 2;
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}
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for (i = 0; i < num_sprites; ++i) {
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positions[i].x = rand() % (state->window_w - sprite_w);
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positions[i].y = rand() % (state->window_h - sprite_h);
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