Merged r3007:3008 from branches/SDL-1.2: MapRGB/MapRGBA const correctness.
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402299
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2 changed files with 10 additions and 7 deletions
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@ -1300,15 +1300,16 @@ extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_WindowID windowID);
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/*
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/*
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* Maps an RGB triple to an opaque pixel value for a given pixel format
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* Maps an RGB triple to an opaque pixel value for a given pixel format
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*/
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_MapRGB
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extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * const format,
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(SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b);
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const Uint8 r, const Uint8 g,
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const Uint8 b);
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/*
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/*
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* Maps an RGBA quadruple to a pixel value for a given pixel format
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* Maps an RGBA quadruple to a pixel value for a given pixel format
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*/
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(SDL_PixelFormat * format,
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extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * const fmt,
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Uint8 r, Uint8 g, Uint8 b,
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const Uint8 r, const Uint8 g,
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Uint8 a);
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const Uint8 b, const Uint8 a);
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/*
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/*
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* Maps a pixel value into the RGB components for a given pixel format
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* Maps a pixel value into the RGB components for a given pixel format
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@ -537,7 +537,8 @@ SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b)
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/* Find the opaque pixel value corresponding to an RGB triple */
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/* Find the opaque pixel value corresponding to an RGB triple */
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Uint32
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Uint32
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SDL_MapRGB(SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b)
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SDL_MapRGB(const SDL_PixelFormat * const format, const Uint8 r, const Uint8 g,
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const Uint8 b)
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{
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{
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if (format->palette == NULL) {
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if (format->palette == NULL) {
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return (r >> format->Rloss) << format->Rshift
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return (r >> format->Rloss) << format->Rshift
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@ -550,7 +551,8 @@ SDL_MapRGB(SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b)
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/* Find the pixel value corresponding to an RGBA quadruple */
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/* Find the pixel value corresponding to an RGBA quadruple */
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Uint32
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Uint32
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SDL_MapRGBA(SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
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SDL_MapRGBA(const SDL_PixelFormat * const format, const Uint8 r, const Uint8 g,
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const Uint8 b, const Uint8 a)
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{
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{
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if (format->palette == NULL) {
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if (format->palette == NULL) {
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return (r >> format->Rloss) << format->Rshift
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return (r >> format->Rloss) << format->Rshift
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