Cleanup of SDL_PrivateShouldInitSubsystem.
Also fixes a build error if a module was disabled.
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parent
05631f0599
commit
e02925eca9
1 changed files with 11 additions and 16 deletions
27
src/SDL.c
27
src/SDL.c
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@ -68,14 +68,9 @@ SDL_PrivateSubsystemRefCountDecr(Uint32 subsystem)
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/* Private helper to check if a system needs init. */
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static SDL_bool
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SDL_PrivateShouldInitSubsystem(Uint32 flags, Uint32 subsystem)
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SDL_PrivateShouldInitSubsystem(Uint32 subsystem)
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{
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int subsystem_index;
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if ((flags & subsystem) == 0) {
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return SDL_FALSE;
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}
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subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
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int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
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SDL_assert(SDL_SubsystemRefCount[subsystem_index] < 255);
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return (SDL_SubsystemRefCount[subsystem_index] == 0);
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}
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@ -106,8 +101,8 @@ SDL_InitSubSystem(Uint32 flags)
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/* Initialize the timer subsystem */
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if ((flags & SDL_INIT_TIMER) ){
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if (SDL_PrivateShouldInitSubsystem(flags, SDL_INIT_TIMER)) {
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#if !SDL_TIMERS_DISABLED
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if (SDL_PrivateShouldInitSubsystem(SDL_INIT_TIMER)) {
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if (SDL_TimerInit() < 0) {
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return (-1);
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}
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@ -121,8 +116,8 @@ SDL_InitSubSystem(Uint32 flags)
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/* Initialize the video/event subsystem */
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if ((flags & SDL_INIT_VIDEO) ){
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if (SDL_PrivateShouldInitSubsystem(flags, SDL_INIT_VIDEO)) {
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#if !SDL_VIDEO_DISABLED
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if (SDL_PrivateShouldInitSubsystem(SDL_INIT_VIDEO)) {
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if (SDL_VideoInit(NULL) < 0) {
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return (-1);
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}
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@ -136,8 +131,8 @@ SDL_InitSubSystem(Uint32 flags)
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/* Initialize the audio subsystem */
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if ((flags & SDL_INIT_AUDIO) ){
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if (SDL_PrivateShouldInitSubsystem(flags, SDL_INIT_AUDIO)) {
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#if !SDL_AUDIO_DISABLED
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if (SDL_PrivateShouldInitSubsystem(SDL_INIT_AUDIO)) {
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if (SDL_AudioInit(NULL) < 0) {
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return (-1);
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}
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@ -156,8 +151,8 @@ SDL_InitSubSystem(Uint32 flags)
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/* Initialize the joystick subsystem */
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if ((flags & SDL_INIT_JOYSTICK) ){
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if (SDL_PrivateShouldInitSubsystem(flags, SDL_INIT_JOYSTICK)) {
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#if !SDL_JOYSTICK_DISABLED
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if (SDL_PrivateShouldInitSubsystem(SDL_INIT_JOYSTICK)) {
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if (SDL_JoystickInit() < 0) {
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return (-1);
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}
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@ -170,8 +165,8 @@ SDL_InitSubSystem(Uint32 flags)
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}
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if ((flags & SDL_INIT_GAMECONTROLLER) ){
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if (SDL_PrivateShouldInitSubsystem(flags, SDL_INIT_GAMECONTROLLER)) {
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#if !SDL_JOYSTICK_DISABLED
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if (SDL_PrivateShouldInitSubsystem(SDL_INIT_GAMECONTROLLER)) {
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if (SDL_GameControllerInit() < 0) {
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return (-1);
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}
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@ -185,11 +180,11 @@ SDL_InitSubSystem(Uint32 flags)
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/* Initialize the haptic subsystem */
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if ((flags & SDL_INIT_HAPTIC) ){
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if (SDL_PrivateShouldInitSubsystem(flags, SDL_INIT_HAPTIC)) {
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#if !SDL_HAPTIC_DISABLED
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if (SDL_PrivateShouldInitSubsystem(SDL_INIT_HAPTIC)) {
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if (SDL_HapticInit() < 0) {
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return (-1);
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}
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return (-1);
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}
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}
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SDL_PrivateSubsystemRefCountIncr(SDL_INIT_HAPTIC);
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#else
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@ -441,4 +436,4 @@ _DllMainCRTStartup(HANDLE hModule,
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#endif /* __WIN32__ */
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/* vi: set ts=4 sw=4 expandtab: */
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/* vi: set sts=4 ts=4 sw=4 expandtab: */
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