Made it possible to build SDL from a fresh checkout without any additional steps.
The trick is that if you're using configure and you don't want to have SDL_config.h and SDL_revision.h to show up as modified, you need to configure and build from a separate directory. You also need to include SDL_revision.h directly if you want to use the SDL_REVISION constant, as a side effect of these changes. --HG-- rename : include/SDL_config.h.default => include/SDL_config.h
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19 changed files with 45463 additions and 138 deletions
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@ -122,7 +122,7 @@ all: $(TARGET) install nds_test
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src/atomic/SDL_spinlock.o: src/atomic/SDL_spinlock.c
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$(CC) $(CFLAGS) -mno-thumb -o $@ -c $^
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$(TARGET): copy_config $(OBJS)
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$(TARGET): $(OBJS)
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$(AR) rc $(TARGET) $(OBJS)
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-@ ($(RANLIB) $@ || true) >/dev/null 2>&1
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@ -136,9 +136,5 @@ nds_test:
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# $(MAKE) -C test/nds-test-progs/sprite
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# $(MAKE) -C test/nds-test-progs/sprite2
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copy_config:
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@cp include/SDL_config.h.default include/SDL_config.h
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clean:
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rm -f include/SDL_config.h $(OBJS)
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rm -f $(OBJS)
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