Updated change log with recent checkins
--HG-- branch : SDL-1.2 extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%404011
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@ -42,6 +42,9 @@ SDL 1.2.14 is a significant bug fix release and a recommended update.
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Fixed a threading crash when a few threads are rapidly created and complete.
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Increased accuracy of alpha blending routines.
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Fixed crash loading BMP files saved with the scanlines inverted.
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@ -74,6 +77,9 @@ SDL 1.2.14 is a significant bug fix release and a recommended update.
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Removed the maximum window size limitation on X11.
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Fixed SDL_GL_SWAP_CONTROL on X11.
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Fixed setting the X11 window input hint.
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@ -107,6 +113,9 @@ SDL 1.2.14 is a significant bug fix release and a recommended update.
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Added code to use the PS3 SPE processors for YUV conversion on Linux.
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Updated ALSA support to the latest stable API
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Improved support for PulseAudio
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@ -130,14 +139,20 @@ SDL 1.2.14 is a significant bug fix release and a recommended update.
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Prevent loss of OpenGL context when setting the video mode in response to a window resize event.
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Fixed video initialization with SDL_WINDOWID on Windows XP.
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Improved mouse input responsiveness for first-person-shooter games.
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The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt.
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IME messages are now generated for localized input.
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Fixed video initialization with SDL_WINDOWID on Windows XP
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SDL_RWFromFile() takes a UTF-8 filename when opening a file.
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The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt.
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Fixed dynamic object loading on Windows CE.
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