Updated change log with recent checkins

--HG--
branch : SDL-1.2
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%404011
This commit is contained in:
Sam Lantinga 2009-10-10 08:11:36 +00:00
parent 467af3d4a9
commit e154913136

View file

@ -42,6 +42,9 @@ SDL 1.2.14 is a significant bug fix release and a recommended update.
<P>
Fixed a threading crash when a few threads are rapidly created and complete.
</P>
<P>
Increased accuracy of alpha blending routines.
</P>
<P>
Fixed crash loading BMP files saved with the scanlines inverted.
</P>
@ -74,6 +77,9 @@ SDL 1.2.14 is a significant bug fix release and a recommended update.
<P>
Removed the maximum window size limitation on X11.
</P>
<P>
Fixed SDL_GL_SWAP_CONTROL on X11.
</P>
<P>
Fixed setting the X11 window input hint.
</P>
@ -107,6 +113,9 @@ SDL 1.2.14 is a significant bug fix release and a recommended update.
<P>
Added code to use the PS3 SPE processors for YUV conversion on Linux.
</P>
<P>
Updated ALSA support to the latest stable API
</P>
<P>
Improved support for PulseAudio
</P>
@ -130,14 +139,20 @@ SDL 1.2.14 is a significant bug fix release and a recommended update.
<P>
Prevent loss of OpenGL context when setting the video mode in response to a window resize event.
</P>
<P>
Fixed video initialization with SDL_WINDOWID on Windows XP.
</P>
<P>
Improved mouse input responsiveness for first-person-shooter games.
</P>
<P>
The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt.
IME messages are now generated for localized input.
</P>
<P>
Fixed video initialization with SDL_WINDOWID on Windows XP
SDL_RWFromFile() takes a UTF-8 filename when opening a file.
</P>
<P>
The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt.
</P>
<P>
Fixed dynamic object loading on Windows CE.