Updated change log with recent checkins
--HG-- branch : SDL-1.2 extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%404011
This commit is contained in:
parent
467af3d4a9
commit
e154913136
1 changed files with 17 additions and 2 deletions
19
docs.html
19
docs.html
|
@ -42,6 +42,9 @@ SDL 1.2.14 is a significant bug fix release and a recommended update.
|
||||||
<P>
|
<P>
|
||||||
Fixed a threading crash when a few threads are rapidly created and complete.
|
Fixed a threading crash when a few threads are rapidly created and complete.
|
||||||
</P>
|
</P>
|
||||||
|
<P>
|
||||||
|
Increased accuracy of alpha blending routines.
|
||||||
|
</P>
|
||||||
<P>
|
<P>
|
||||||
Fixed crash loading BMP files saved with the scanlines inverted.
|
Fixed crash loading BMP files saved with the scanlines inverted.
|
||||||
</P>
|
</P>
|
||||||
|
@ -74,6 +77,9 @@ SDL 1.2.14 is a significant bug fix release and a recommended update.
|
||||||
<P>
|
<P>
|
||||||
Removed the maximum window size limitation on X11.
|
Removed the maximum window size limitation on X11.
|
||||||
</P>
|
</P>
|
||||||
|
<P>
|
||||||
|
Fixed SDL_GL_SWAP_CONTROL on X11.
|
||||||
|
</P>
|
||||||
<P>
|
<P>
|
||||||
Fixed setting the X11 window input hint.
|
Fixed setting the X11 window input hint.
|
||||||
</P>
|
</P>
|
||||||
|
@ -107,6 +113,9 @@ SDL 1.2.14 is a significant bug fix release and a recommended update.
|
||||||
<P>
|
<P>
|
||||||
Added code to use the PS3 SPE processors for YUV conversion on Linux.
|
Added code to use the PS3 SPE processors for YUV conversion on Linux.
|
||||||
</P>
|
</P>
|
||||||
|
<P>
|
||||||
|
Updated ALSA support to the latest stable API
|
||||||
|
</P>
|
||||||
<P>
|
<P>
|
||||||
Improved support for PulseAudio
|
Improved support for PulseAudio
|
||||||
</P>
|
</P>
|
||||||
|
@ -130,14 +139,20 @@ SDL 1.2.14 is a significant bug fix release and a recommended update.
|
||||||
<P>
|
<P>
|
||||||
Prevent loss of OpenGL context when setting the video mode in response to a window resize event.
|
Prevent loss of OpenGL context when setting the video mode in response to a window resize event.
|
||||||
</P>
|
</P>
|
||||||
|
<P>
|
||||||
|
Fixed video initialization with SDL_WINDOWID on Windows XP.
|
||||||
|
</P>
|
||||||
<P>
|
<P>
|
||||||
Improved mouse input responsiveness for first-person-shooter games.
|
Improved mouse input responsiveness for first-person-shooter games.
|
||||||
</P>
|
</P>
|
||||||
<P>
|
<P>
|
||||||
The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt.
|
IME messages are now generated for localized input.
|
||||||
</P>
|
</P>
|
||||||
<P>
|
<P>
|
||||||
Fixed video initialization with SDL_WINDOWID on Windows XP
|
SDL_RWFromFile() takes a UTF-8 filename when opening a file.
|
||||||
|
</P>
|
||||||
|
<P>
|
||||||
|
The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt.
|
||||||
</P>
|
</P>
|
||||||
<P>
|
<P>
|
||||||
Fixed dynamic object loading on Windows CE.
|
Fixed dynamic object loading on Windows CE.
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue