Android: remove SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH
java layer runs as if separate mouse and touch was 1, Use SDL_HINT_MOUSE_TOUCH_EVENTS and SDL_HINT_TOUCH_MOUSE_EVENTS for generating synthetic touch/mouse events
This commit is contained in:
parent
1d1eceb6ab
commit
e20e39b3d9
6 changed files with 9 additions and 68 deletions
|
@ -869,19 +869,7 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_IME_INTERNAL_EDITING "SDL_IME_INTERNAL_EDITING"
|
||||
|
||||
/**
|
||||
* \brief A variable to control whether mouse and touch events are to be treated together or separately
|
||||
*
|
||||
* The variable can be set to the following values:
|
||||
* "0" - Mouse events will be handled as touch events, and touch will raise fake mouse
|
||||
* events. This is the behaviour of SDL <= 2.0.3. (default)
|
||||
* "1" - Mouse events will be handled separately from pure touch events.
|
||||
*
|
||||
* The value of this hint is used at runtime, so it can be changed at any time.
|
||||
*/
|
||||
#define SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH "SDL_ANDROID_SEPARATE_MOUSE_AND_TOUCH"
|
||||
|
||||
/**
|
||||
/**
|
||||
* \brief A variable to control whether we trap the Android back button to handle it manually.
|
||||
* This is necessary for the right mouse button to work on some Android devices, or
|
||||
* to be able to trap the back button for use in your code reliably. If set to true,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue