ran make indent
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402747
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71656d10c7
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3 changed files with 21 additions and 33 deletions
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@ -209,58 +209,47 @@ struct SDL_SysWMinfo;
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#define SDL_AllocSurface SDL_CreateRGBSurface
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extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void);
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extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf,
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int maxlen);
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extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf,
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int maxlen);
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extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen);
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extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen);
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extern DECLSPEC const SDL_VideoInfo *SDLCALL SDL_GetVideoInfo(void);
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extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width,
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int height,
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int bpp,
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Uint32 flags);
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int bpp, Uint32 flags);
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extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(SDL_PixelFormat * format,
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Uint32 flags);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width,
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int height,
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int bpp,
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Uint32 flags);
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int bpp, Uint32 flags);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface(void);
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extern DECLSPEC void SDLCALL SDL_UpdateRects(SDL_Surface * screen,
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int numrects,
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SDL_Rect * rects);
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int numrects, SDL_Rect * rects);
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extern DECLSPEC void SDLCALL SDL_UpdateRect(SDL_Surface * screen,
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Sint32 x,
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Sint32 y,
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Uint32 w,
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Uint32 h);
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Sint32 y, Uint32 w, Uint32 h);
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extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface * screen);
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extern DECLSPEC int SDLCALL SDL_SetAlpha(SDL_Surface * surface,
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Uint32 flag,
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Uint8 alpha);
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Uint32 flag, Uint8 alpha);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormat(SDL_Surface * surface);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormatAlpha(SDL_Surface * surface);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormatAlpha(SDL_Surface *
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surface);
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extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title,
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const char *icon);
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extern DECLSPEC void SDLCALL SDL_WM_GetCaption(const char **title,
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const char **icon);
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extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon,
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Uint8 * mask);
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extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask);
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extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void);
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extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface * surface);
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extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode);
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extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface * surface,
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int flags,
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const SDL_Color * colors,
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int firstcolor,
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int ncolors);
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int firstcolor, int ncolors);
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extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface * surface,
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const SDL_Color * colors,
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int firstcolor,
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int ncolors);
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int firstcolor, int ncolors);
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extern DECLSPEC int SDLCALL SDL_GetWMInfo(struct SDL_SysWMinfo *info);
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extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
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extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x,
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Uint16 y);
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extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y);
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extern DECLSPEC SDL_Overlay *SDLCALL SDL_CreateYUVOverlay(int width,
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int height,
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Uint32 format,
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@ -272,10 +261,8 @@ extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay * overlay,
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SDL_Rect * dstrect);
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extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay * overlay);
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extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void);
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extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay,
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int interval);
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extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay,
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int *interval);
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extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval);
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extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval);
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extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable);
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/* Ends C function definitions when using C++ */
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@ -230,6 +230,7 @@ SDL_CalculateBlit(SDL_Surface * surface)
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/* See if we can do RLE acceleration */
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if (surface->map->info.flags & SDL_COPY_RLE_DESIRED) {
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if (SDL_RLESurface(surface) == 0) {
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surface->map->info.flags &= ~SDL_COPY_RLE_DESIRED;
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return 0;
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}
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}
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@ -260,7 +261,7 @@ SDL_CalculateBlit(SDL_Surface * surface)
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surface->format->Amask);
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Uint32 dst_format =
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SDL_MasksToPixelFormatEnum(dst->format->BitsPerPixel,
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dst->format->Rmask,
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dst->format->Rmask,
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dst->format->Gmask,
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dst->format->Bmask,
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dst->format->Amask);
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@ -543,10 +543,10 @@ SDL_LowerBlit(SDL_Surface * src, SDL_Rect * srcrect,
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return (-1);
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}
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/* just here for debugging */
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/* printf("src = 0x%08X src->flags = %08X src->map->info.flags = %08x\ndst = 0x%08X dst->flags = %08X dst->map->info.flags = %08X\nsrc->map->blit = 0x%08x\n", */
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/* src, dst->flags, src->map->info.flags, */
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/* dst, dst->flags, dst->map->info.flags, */
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/* src->map->blit); */
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/* printf */
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/* ("src = 0x%08X src->flags = %08X src->map->info.flags = %08x\ndst = 0x%08X dst->flags = %08X dst->map->info.flags = %08X\nsrc->map->blit = 0x%08x\n", */
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/* src, dst->flags, src->map->info.flags, dst, dst->flags, */
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/* dst->map->info.flags, src->map->blit); */
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}
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return (src->map->blit(src, srcrect, dst, dstrect));
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}
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