Reverted mousewheel support in 1.2, since it breaks binary compatibility.

--HG--
branch : SDL-1.2
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402430
This commit is contained in:
Sam Lantinga 2007-07-06 13:39:03 +00:00
parent cf458d63c9
commit e2d89e3012
6 changed files with 15 additions and 46 deletions

View file

@ -115,8 +115,6 @@ extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle);
Button 3: Right mouse button
Button 4: Mouse wheel up (may also be a real button)
Button 5: Mouse wheel down (may also be a real button)
Button 6: Mouse wheel left (may also be a real button)
Button 7: Mouse wheel right (may also be a real button)
*/
#define SDL_BUTTON(X) (1 << ((X)-1))
#define SDL_BUTTON_LEFT 1
@ -124,8 +122,6 @@ extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle);
#define SDL_BUTTON_RIGHT 3
#define SDL_BUTTON_WHEELUP 4
#define SDL_BUTTON_WHEELDOWN 5
#define SDL_BUTTON_WHEELLEFT 6
#define SDL_BUTTON_WHEELRIGHT 7
#define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT)
#define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE)
#define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT)