Florian Forster to sdl
in SDL 1.3 (revision 5508 from SVN), the method used to calculate the bits per pixel from a “int format” differ between “SDL_ListModes” (which always uses the “SDL_BITSPERPIXEL” macro) and “SDL_PixelFormatEnumTo- Masks” (which uses either “SDL_BITSPERPIXEL” or “SDL_BYTESPERPIXEL * 8”, depending on the value of “SDL_BYTESPERPIXEL”). Because the values are later compared in “SDL_ListModes” this may lead to some valid video modes not being returned. In my case the only mode returned by “SDL_GetNumDisplayModes” was dismissed and NULL was returned. (This led to the calling application sticking its head in the sand.) The attached patch copies the method used within “SDL_PixelFormatEnumTo- Masks” to “SDL_ListModes”. This solved the problem for me though I don't fully understand the method used by “SDL_PixelFormatEnumToMasks”.
This commit is contained in:
parent
1e7f74dc1b
commit
e34085307a
1 changed files with 11 additions and 1 deletions
|
@ -155,11 +155,21 @@ SDL_ListModes(const SDL_PixelFormat * format, Uint32 flags)
|
|||
modes = NULL;
|
||||
for (i = 0; i < SDL_GetNumDisplayModes(); ++i) {
|
||||
SDL_DisplayMode mode;
|
||||
int bpp;
|
||||
|
||||
SDL_GetDisplayMode(i, &mode);
|
||||
if (!mode.w || !mode.h) {
|
||||
return (SDL_Rect **) (-1);
|
||||
}
|
||||
if (SDL_BITSPERPIXEL(mode.format) != format->BitsPerPixel) {
|
||||
|
||||
/* Copied from src/video/SDL_pixels.c:SDL_PixelFormatEnumToMasks */
|
||||
if (SDL_BYTESPERPIXEL(mode.format) <= 2) {
|
||||
bpp = SDL_BITSPERPIXEL(mode.format);
|
||||
} else {
|
||||
bpp = SDL_BYTESPERPIXEL(mode.format) * 8;
|
||||
}
|
||||
|
||||
if (bpp != format->BitsPerPixel) {
|
||||
continue;
|
||||
}
|
||||
if (nmodes > 0 && modes[nmodes - 1]->w == mode.w
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue