Need to test the multi-draw APIs
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* See why windows are being rearranged. Is the shield window not up?
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* Make sure you can create and show a fullscreen window in one step
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* Figure out how to handle OpenGL context lost on Mac OS X (does it happen?)
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* Write automated test case for multi-draw APIs
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Wish list for the 1.3 development branch:
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http://bugzilla.libsdl.org/
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