Fixes to the NDS sprite2 test. Illustrates partially working texture-as-sprite functionality.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403203
This commit is contained in:
Darren Alton 2008-09-06 04:31:34 +00:00
parent a2947b8889
commit e5621bf196
5 changed files with 95 additions and 159 deletions

View file

@ -43,36 +43,35 @@ typedef struct
} NDS_HapticData;
void NDS_EZF_OpenNorWrite()
{
GBA_BUS[0x0FF0000] = 0xD200;
GBA_BUS[0x0000000] = 0x1500;
GBA_BUS[0x0010000] = 0xD200;
GBA_BUS[0x0020000] = 0x1500;
GBA_BUS[0x0E20000] = 0x1500;
GBA_BUS[0x0FE0000] = 0x1500;
}
void NDS_EZF_CloseNorWrite()
{
GBA_BUS[0x0FF0000] = 0xD200;
GBA_BUS[0x0000000] = 0x1500;
GBA_BUS[0x0010000] = 0xD200;
GBA_BUS[0x0020000] = 0x1500;
GBA_BUS[0x0E20000] = 0xD200;
GBA_BUS[0x0FE0000] = 0x1500;
}
void
NDS_EZF_OpenNorWrite()
{
GBA_BUS[0x0FF0000] = 0xD200;
GBA_BUS[0x0000000] = 0x1500;
GBA_BUS[0x0010000] = 0xD200;
GBA_BUS[0x0020000] = 0x1500;
GBA_BUS[0x0E20000] = 0x1500;
GBA_BUS[0x0FE0000] = 0x1500;
} void
void NDS_EZF_ChipReset()
{
GBA_BUS[0x0000] = 0x00F0 ;
GBA_BUS[0x1000] = 0x00F0 ;
}
uint32 NDS_EZF_IsPresent()
{
vuint16 id1,id2;
NDS_EZF_CloseNorWrite()
{
GBA_BUS[0x0FF0000] = 0xD200;
GBA_BUS[0x0000000] = 0x1500;
GBA_BUS[0x0010000] = 0xD200;
GBA_BUS[0x0020000] = 0x1500;
GBA_BUS[0x0E20000] = 0xD200;
GBA_BUS[0x0FE0000] = 0x1500;
}
void
NDS_EZF_ChipReset()
{
GBA_BUS[0x0000] = 0x00F0;
GBA_BUS[0x1000] = 0x00F0;
} uint32 NDS_EZF_IsPresent()
{
vuint16 id1, id2;
NDS_EZF_OpenNorWrite();
@ -82,41 +81,35 @@ uint32 NDS_EZF_IsPresent()
GBA_BUS[0x1555] = 0x00AA;
GBA_BUS[0x12AA] = 0x0055;
GBA_BUS[0x1555] = 0x0090;
id1 = GBA_BUS[0x0001];
id2 = GBA_BUS[0x1001];
if((id1!=0x227E)|| (id2!=0x227E)) {
NDS_EZF_CloseNorWrite();
return 0;
}
id1 = GBA_BUS[0x000E];
id2 = GBA_BUS[0x100E];
id1 = GBA_BUS[0x0001];
id2 = GBA_BUS[0x1001];
if ((id1 != 0x227E) || (id2 != 0x227E)) {
NDS_EZF_CloseNorWrite();
return 0;
}
id1 = GBA_BUS[0x000E];
id2 = GBA_BUS[0x100E];
NDS_EZF_CloseNorWrite();
if(id1==0x2218 && id2==0x2218) {
return 1;
if (id1 == 0x2218 && id2 == 0x2218) {
return 1;
}
return 0;
}
void NDS_EZF_SetShake(u8 pos)
return 0;
}
void
NDS_EZF_SetShake(u8 pos)
{
u16 data = ((pos%3)|0x00F0);
GBA_BUS[0x0FF0000] = 0xD200;
GBA_BUS[0x0000000] = 0x1500;
GBA_BUS[0x0010000] = 0xD200;
GBA_BUS[0x0020000] = 0x1500;
GBA_BUS[0x0F10000] = data;
GBA_BUS[0x0FE0000] = 0x1500;
u16 data = ((pos % 3) | 0x00F0);
GBA_BUS[0x0FF0000] = 0xD200;
GBA_BUS[0x0000000] = 0x1500;
GBA_BUS[0x0010000] = 0xD200;
GBA_BUS[0x0020000] = 0x1500;
GBA_BUS[0x0F10000] = data;
GBA_BUS[0x0FE0000] = 0x1500;
GBA_BUS[0] = 0x0000; /* write any value for vibration. */
GBA_BUS[0] = 0x0002;
}
GBA_BUS[0] = 0x0000; /* write any value for vibration. */
GBA_BUS[0] = 0x0002;
}
static int
SDL_SYS_LogicError(void)
@ -130,11 +123,11 @@ int
SDL_SYS_HapticInit(void)
{
int ret = 0;
if(isRumbleInserted()) {
if (isRumbleInserted()) {
/* official rumble pak is present. */
ret = 1;
printf("debug: haptic present: nintendo\n");
} else if(NDS_EZF_IsPresent()) {
} else if (NDS_EZF_IsPresent()) {
/* ezflash 3-in-1 pak is present. */
ret = 1;
printf("debug: haptic present: ezf3in1\n");
@ -150,11 +143,14 @@ SDL_SYS_HapticInit(void)
const char *
SDL_SYS_HapticName(int index)
{
if(nds_haptic) {
switch(nds_haptic->hwdata->type) {
case OFFICIAL: return "Nintendo DS Rumble Pak";
case EZF3IN1: return "EZFlash 3-in-1 Rumble";
default: return NULL;
if (nds_haptic) {
switch (nds_haptic->hwdata->type) {
case OFFICIAL:
return "Nintendo DS Rumble Pak";
case EZF3IN1:
return "EZFlash 3-in-1 Rumble";
default:
return NULL;
}
}
return NULL;
@ -164,12 +160,12 @@ SDL_SYS_HapticName(int index)
int
SDL_SYS_HapticOpen(SDL_Haptic * haptic)
{
if(!haptic) {
if (!haptic) {
return -1;
}
haptic->hwdata = SDL_malloc(sizeof(NDS_HapticData));
if(!haptic->hwdata) {
if (!haptic->hwdata) {
SDL_OutOfMemory();
return -1;
}
@ -179,10 +175,10 @@ SDL_SYS_HapticOpen(SDL_Haptic * haptic)
/* determine what is here, if anything */
haptic->hwdata->type = NONE;
if(isRumbleInserted()) {
if (isRumbleInserted()) {
/* official rumble pak is present. */
haptic->hwdata->type = OFFICIAL;
} else if(NDS_EZF_IsPresent()) {
} else if (NDS_EZF_IsPresent()) {
/* ezflash 3-in-1 pak is present. */
haptic->hwdata->type = EZF3IN1;
NDS_EZF_ChipReset();
@ -213,7 +209,7 @@ SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
int
SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
/*SDL_SYS_LogicError();*/
/*SDL_SYS_LogicError(); */
return -1;
}